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Wizards Don't Fear The Dark's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #2 | 4.125 | 4.125 |
| Overall | #4 | 3.740 | 3.740 |
| Enjoyment | #8 | 3.583 | 3.583 |
| Concept | #8 | 3.667 | 3.667 |
| Presentation | #19 | 3.583 | 3.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, BeepBox (Theme Song)
Use of the limitation
Your attack is your light source: use it and you lose it
Cookies eaten
only 2 (but they were grandma's homemade cookies!)
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Comments
Best game I've played so far. The gameplay mechanic is the most impressive one! Also great music and art. I think it needs some storytelling or perhaps a level. I think it would be an insane game if you develop this one even further!
He throws out his light. It's a cool mechanic! I'd love to play a bigger game with this mechanic. Killing ghosts is pretty fun. Nice pixel art and background music.
Such a fun game. mechanics is very simple. maybe later you can add more power ups. Love this one so far
Very nice Pixelart!
minimalistic and fun! i felt like wizard pacman c:
Well executed. A lot of fun and even a bit of depth in the gameplay. :)
Simple yet enjoyable concept.
def fun and enjoyable art was great had fun playing
Super fun! Love the art and retro vibe. Unclear if it's possible to win the game? One small suggestion I would give is to make it so that you have to hold down the spacebar to throw further, making it easier to control the fireball. Really charming game though and the fireball retrieving concept works really well, so satisfying when you kill a bunch of ghosts at once lol
This game was really fun! Such a simple mechanic but still quite addictive !! Also blue wizard for the win
I really liked it, it's quite engaging, and the textures look very nice. Great job!
This is such a fun game! Throwing the fireball and picking it up feels really good. I just wish there was a scoreboard for enemies killed! Good job!
Thanks for playing! I have a score counter in the code, but for the life of me, I couldn't figure out Unity's UI system..
Actually great use of the limitation, love the attack and light combo. Great mechanic design for sure!
Thank you so much! I just added music and sounds, so hopefully gameplay feels even more polished!
Interesting game mechanics. The gameplay is quite dynamic. It's a pity there's no sound design(
Thank you for playing! You inspired me.. so I wrote a theme and went back in to add some sound effects. Let me know what you think!
It's gotten a lot better. I like it!
I rly love the idea. Combining attackwith the ability to see is a great idea and creative use of the limitation and makes a fun mechanic. I think a really an interesting game could be squeezed out of it.
Thank you for playing! I had an idea to make it a rogue-like and have upgrades as time goes on, or to make the different color wizards have different characteristics, but only so much can be done during a game jam. I did go back in and add music and sound effects, though! Hopefully it feels more polished now! :)
Yeah I get that, the time pressure is very limiting, I think u did great for 3 days. But I think it can turn into a rly interesting twin stick shooter, if you work on it some more. It has a rly good "base"
Perfect jam game, and really polished. Great use of the limitation aswell, was a lot of fun
Thank you so much! I just added music and sounds, so hopefully it feels even more polished!
Great simple gamemechanik wonderfull done!
Thank you for playing! Hopefully the newly added sounds and music make the gameplay feel even better!
This is so awesome!!! Amazing job! I really loved the graphics and getting to choose my lil character color, and I thought the game play was actually so fun!! Well done!