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Flip it Off's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay / Fun / Engagement | #4 | 3.364 | 3.364 |
| Theme | #4 | 4.000 | 4.000 |
| Overall | #4 | 3.659 | 3.659 |
| Art Style / Visuals | #4 | 4.000 | 4.000 |
| Audio / Sound Design | #6 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a 2.5D platformer in space where you can and have to flip the space station (turn it upside down) to beat the game.
Game Engine
Unity
Game Engine / Tools (Other)
Blender, JetBrains Rider
Self-Made & Used Assets
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
32
Anything else you'd like to share about your game or development process?
I didn't have much time and it shows...
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Comments
Game stuck on first screen And can not do any thing.
I tried playing it but the game wouldn't open being stuck on the unity loading bar, when I'l manage to play it i'll update my commentUpdate: it is fun, I think it's pretty fun and easy, I can see this becoming a full big game!
Honestly I think you did a great job. The models and animations and visual effects are great. I liked the robotic voice messages. Sound was good. The game was short and simple, but not too hard, which I think is a lot better than long and too hard for a jam game.
Sometimes the jump mechanic bugs out. The atmosphere and art style are great - very cool cosmic vibe. My favorite mechanic was rotating the ship, which I used all the way through.
The audio fits the vibe and style perfectly. The x-ray mechanic is amazing and designed in a way that ties beautifully everything together. I'd add a few more levels with maybe time limits to make it more dynamic, or make the puzzles more advanced. Great game and idea!
I had some trouble with the controls, didn't accept the "f" input at the start. Nonetheless, for the time you put in it, it was a really good experiment with a great art style and I enjoyed it.
Hi, this is a really fun little game which looks great and also incorporates the upside down mechanic really well! I think the artstyle really stood out for me. The platforms, character and the Xray effect really felt cohesive and the overall look was great - a nice sci fi vibe. Gameplay wise the puzzles were simple but fun. It taught the mechanics also quite well which was really nice. Flipping the spaceship around had a nice feel to it and given that this was the core mechanic, was really satisfying.
Given that you had less time to build it, the length of the game was perfect (better to do less things with more polish than have more content which is unpolished!). Some thing which i would improve on incase you decide to build this further - The movement of the character (left, right) could be tightened up a little - like after stopping to run it went slightly ahead and the acceleration felt a little sudden etc. But other than that this was really well made, and can be built on further adding new mechanics, more levels, etc. well done :)