The moving mechanic is actually really creative and definitely needs to be built on. reminds me of that popular game 'Getting over it'. Some sort of tutorial and some difficulty ramp up like for example smaller obstacles at first, then moving on to larger ones would have been nice. Good work on coming up with this though, well done :)
Play game
Head Expert's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #8 | 3.578 | 4.000 |
| Gameplay / Fun / Engagement | #13 | 2.460 | 2.750 |
| Overall | #13 | 2.711 | 3.031 |
| Art Style / Visuals | #13 | 2.683 | 3.000 |
| Audio / Sound Design | #14 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Upside down: using head, opposite of feet, to move.
Game Engine
Unity
Self-Made & Used Assets
Homemade Graphics/Art (e.g. models and/or textures)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
18
Anything else you'd like to share about your game or development process?
It is sooooo important to do version control and pre-planning




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