Thanks for the messages, I'm answering late because I'm busy coding for another gamejam and I'm a bit short on time.
I'm not a musician but I participated in this gamejam because I understood that the basic idea is about experimentation, exploration and abstraction. I used only a little Audacity in the end for a little polish and to merge all the sounds into one file. I created some raw sounds that I could use in the future. Some will have to be redone I know that :))
but the last sound I made it as a raw material sound that can be processed for an accelerating game object, OR a "DEATH SOUND" for a particular game :)) [maybe a game about ears]