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A jam submission

PerceptionView game page

Based off of Superliminal.
Submitted by tree_0252 — 5 days, 13 hours before the deadline
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Perception's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#3133.2253.225
Innovation#4863.0003.000
Enjoyment#6052.9502.950
Theme#7342.8502.850
Overall#7392.7002.700
Audio#9892.0002.000
Visuals#10482.1752.175

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
it's a strange place

What code and assets did you not make from scratch during the jam (if any)?
the idea is from superliminal

How many people worked on the game?
1

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted(+1)

Amazing game!! wish it had more levels, but great work especially for a week :)

Developer

nice

Submitted(+1)

I love this type of game and could have easily found myself making something similar for this jam. Haven't played superliminal yet but the mechanic of changing perspectives just opens up so many doors for fun gameplay experiences. Good job implementing the mechanic!
One small point of feedback is that the player controller felt a bit sluggish, the jump was slow and I feel like the camera movement could be tightened up a little bit while still keeping the flowy smoothness.

Developer

thanks

Submitted(+1)

It must be really HARD to implement the effects.

I am expecting the next work of Superliminal, it has been so many years...

Developer

yeah

Submitted(+1)

Good amount of mechanics for just a week of development. I didn't quite get last puzzle with cylinders, as I was able to walk through the slope, I was thinking that I had to scale cylinders and create a pathway, but maybe I was overthinking. I like a tilt camera effect :)

Developer

nice

Submitted(+1)

Fun idea! Reminded me of superliminal. Would be cool to have a little more gameplay focus, since there are really only two puzzles and they can both be solved the same way, meaning you udont really have to think much about it. Still really like this one though!

Developer

thanks

Submitted(+1)

The game had strong gameplay. Definately would be much better if more time is spent building the game. Great job

Developer

nice

Submitted(+1)

Mechanics exist but sadly nothing else, I believe if you had 2 more days you would've done better. However it's EPIC!

Developer

thanks

Submitted(+1)

It has strong gameplay mechanics, loved the concept of manipulating the size. I think an improvement would be some additions to help drive the theme a bit harder. Whether it be from art, music, a narration of some kind. There's definitely a lot you can do with what has been built so far

Developer

sure ill keep that in mind

Submitted(+1)

Cool 

Developer

thanks

Submitted(+1)

I felt ill while playing this, but stuck it out to play with the mechanics. Super cool, but please fix the FOV :)

Developer (1 edit)

you can toggle the special effects in the settings menu

Submitted(+1)

A nice little superliminal demo

Developer

nice

Submitted(+1)

A very fun and unique experience, very cool mechanic.

For the second section the player can use bring and use the cubes from before, without ever using the cylinders or spheres. It's good to have many ways to get passed, but it would be interesting if you don't allow the player to use the previous cubes, so that they have to use the cylinders and spheres to get passed in many ways. (Just a suggestion)

Overall a very cool idea and has a lot of potential for a full game.

Developer

thanks for the suggestion

Submitted(+1)

Agree with other comments about the  FOV, also found the footstep sounds a little irritating after a while. But nice job getting the superliminal mechanics to work!

Submitted(+1)

Agree with other comments about the  FOV, also found the footstep sounds a little irritating after a while. But nice job getting the superliminal mechanics to work!

Developer

you can toggle the footsteps in the settings menu

Submitted(+1)

A little buggy but great idea

Developer

thanks

Submitted(+1)

Very cool but short (but you know this). How this works feel like magic to me, so super impressed from a techincal point of view!

Developer

nice

Submitted(+1)

cool tech demo, though the FOV is alittle nausiating, maybe some settings to turn that down alittle would be good. nice job :)

Submitted(+1)

cool tech demo, though the FOV is alittle nausiating, maybe some settings to turn that down alittle would be good. nice job :)

Developer

sure

Submitted(+1)

This is a very solid technical demo, great starting point for a cool puzzle game. I'm betting that if you can replicate this mechanic, you can borrow from a bunch of different puzzle games and make something truly great!

Developer

glad to hear that

Submitted(+1)

very creative idea,
it’s very hard to get the items to the wanted size

Developer

thanks

Viewing comments 32 to 13 of 32 · Next page · Last page