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Somebody Get Me Out Of Here's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #121 | 3.697 | 3.697 |
| Theme | #128 | 3.970 | 3.970 |
| Overall | #359 | 3.318 | 3.318 |
| Visuals | #456 | 3.455 | 3.455 |
| Audio | #461 | 3.061 | 3.061 |
| Gameplay | #511 | 2.909 | 2.909 |
| Enjoyment | #668 | 2.818 | 2.818 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The character wakes up in a strange place and has to act strangely (by playing a minigame while he moves) so that the creatures don't attack him.
What code and assets did you not make from scratch during the jam (if any)?
I did everything on my own. I wrote every code too. But for the mini game mechanic, I tried implementing a code that was made by someone else into my own game. But I still wrote the code and implemented it myself and didn't just copy and paste it. I also didn't make the fonts in the game that I used for the texts myself, if that counts.
How many people worked on the game?1
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Comments
Visuals
1 ... (main menu): movable background based on user mouse movement would give a lot of weight
2 ... hard reset feels too harsh -> soften it.
2.1 . example: teleport transition to start -> hand drags user to the ground & pop at start
Design
1 ... hitboxes are big very hard game -> make it easier at early levels. People give-up.
1.1 . you are probably better than me in your game: Have you finished all levels?
Controls
1 ... ASDW works well
2 ... gravity jump bar is very very hard to control:
2.1 . you battle "gravity", RNG of where indicator goes + your mistakes cause you have to stop & try again
Sound
1 ... fits in +1
Bugs
/
So hard for multi-tasking
This game was pretty difficult but also very fun! The concept is also pretty unique. Also, I really like Mike's face :D
Trying to escape the area while maintaining the “strange” bar is a pretty unique concept. It creates an interesting kind of challenge, since you’re balancing two different objectives at once. Really creative idea. The hand-drawn art is cool as well, it adds a lot of charm and gives the game its own distinct personality.
The title screen grabbed me right away, it's got a lot of energy and personality. I definitely underestimated it at first. Reading the tutorial, I thought "okay, manageable", and then once movement got added on top of balancing the meter, it turned into full brain gymnastics lol. It's quite the juggling act. It's tough, but in more of an "I can do better next time" sort of way. The animated sprites are fun to look at too, and the overall vibe fits the theme. Challenging for sure, but memorable.
Thanks a lot! Its good to hear that the toughness is more of an "I can do better next time" sort of way and that you found it memorable. Thanks for the positive feedback!
This is game is really weird but I enjoy the creativity behind it and hand drawn sprites are very great , nice job !
Thanksss!
Very creative use of the theme, by using the spinning head in a strange place and you're trying to prevent creatures from seeing through your mask (figuratively). The gameplay was simple once I knew what to do from the practice run. The cutscene was incredibly hilarious to watch.
Haha I'm so glad to hear that you like the implementation of the theme. Thanks for the positive feedback! Also were you able to come to the end?
I don’t know where the end is
You just go forward and follow the barricades on the main level.
It felt like my left and right brain were fighting each other, trying to control player movement and the bar simultaneously. Very challenging but that's also what makes it fun.
The visuals, audio and gameplay mechanics certainly made it seem like a very strange place. :)
Thanks! Glad that you liked it and found it nice fitting with the theme.
Oh god, you turned the god-forsaken Stardew fishing mechanic into a full game?! I despise that fishing mechanic, but I still managed to enjoy your game. Primarily because of the amount of creativity and the awesome homemade sprites.
LOLLL. That's actually exactly where the mechanic came from. I think a lot of people despise the fishing mechanic like you... so why not make it into a full game :) Thank you so much for the compliments as well. Really made my day!
I love the art work on this, and the music is weird but not too weird (in a good way). The premise & opening cutscene were very cool.
The game play is rather difficult, so I struggled a bit there.
Thanks! I tried to make the music a bit weird so that's a great compliment too haha. Thanks for the feedback! Should've probably made the game a bit easier lol.
Being strange is the new normal :)
I liked the idea. The game is soo hard but no bugs or other issues. Congratz.
Heyy thanks for the feedback. Glad to hear that there were no bugs etc. Also yeah the game is hard you are definitely right. I actually wanted to add at least a couple of checkpoints but didn't really have enough time.
I feel like this is the hardest game I have ever played in my whole life. I don't know if that's what you were going for, but if it is this is pretty awesome. It was a funny concept and very frustrating. I guess I'm just bad at micro-management. I could see you making this into a full rage game where you have to move a character while doing various other things. That would probably do well on youtube, lol. Great work.
Hahaha yeah I feel like this would be a nice rage game too. Probably should've at least added some checkpoints lol. But I am glad that you like the concept. Its great to hear that you can see this turning into a full game. Makes me happy. Thanksss.
I laughed so hard because the concept is so funny and original lol The game is quite hard so it feels quite challenging for me. I also like the visual and music too. Great work!
I am glad that it could make you laugh haha. It really is hard and I get what you mean. I feel like I have a tendency to make my games hard. Glad that you liked the music and visuals too. I am pretty happy with how the music and visuals turned out too! Thanks!
Talk about multi-tasking! An interesting and difficult concept. Nice job!
Lolll. Thank you so muchh!
A really fun concept, it felt like patting my head and rubbing my belly but as a game :D
That is a super valid comment. I feel like that is the best way you can explain this game. Glad that you found the concept fun:) Thanks for the feedback!
amazing art and character design! the game itself is such a trip as well also kinda hard ngl. glad to came across it!
I am so happy that you liked the art and character design. It really is hard. I hope at least some people were able to come to the end to watch the ending cutscene. Thank you so much for the positive feedback!
I liked the art and music! I found the game really hard though
Great to hear you found those parts of the game good. Plus you are right it really is hard. I think I just got used to the gameplay myself when making the game haha. Thanks for the comment!
They the absolute absurdity of a game about keeping your head spinning, I love it!
Hahaha glad to hear it! Definitely made me happier. Thanks!
As somebody who made a game with basically the same name, you integrated the theme way better than we did. Great job!
LOLL. Thank you so much! I definitely wanna check out your game too. Looks funn!
Too peak holy!!!
Thank youuuuu!!!