Lovely game, especially made in just a week!
if only there was enough O2 to get somewhere...the green blocks didn't seem to help, and there was only food (does it replenish oxygen?) on one level.
Play Drill Bit
Drill Bit - One block at a time.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #190 | 3.643 | 3.643 |
| Gameplay | #207 | 3.429 | 3.429 |
| Visuals | #285 | 3.821 | 3.821 |
| Audio | #331 | 3.250 | 3.250 |
| Overall | #364 | 3.315 | 3.315 |
| Innovation | #594 | 2.857 | 2.857 |
| Theme | #714 | 2.893 | 2.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You stranded on a strange place, a new planet to explore.
What code and assets did you not make from scratch during the jam (if any)?
Only the music is from Zapsplat
Art, Code, SFX was all me!
How many people worked on the game?1
Comments
Hey! I appreciate the feedback, but I think you have misunderstood the gameloop and upgrade system. Its probably my bad for explaining it poorly lol, let me try again:
Your O2 can be upgraded when you are outside the mine, using the ores you collect from the mine (the green stuff, but also different colors when deeper in the mine)
That, together with other upgrades make you able to get way further and eventually beat the game :)
I love the game loop and how you put the pieces together. Cute clean art that's easy to read. As others have mentioned I had a bit of trouble figuring out how the drill worked, but I thought the dash was the only way to use it for a while. Could be polished and balanced and made into something great, got the Dome Keeper vibe.
The character is so cute, especially dashing around with their little helmet on! This was a good bit of fun, well done!
A very chill game, the O2 mechanic is really good, it actually got me nervous!
very enjoyable mining game
jumping upwards felt a bit difficult at times
Great job! The pixel art is so cute, I love the style.
The gameplay is solid. I like the loop of going back and forth in the mine to collect resources and upgrade your character. Fun and addictive. I could definitely see myself playing a full game of this one.
It felt very satisfying moving around with the drill, though at first I had no idea how it worked. Game got much better when it clicked and it was very fun! I like the little guy's animation and the general colors used in the game's artstyle
I played this game a few days ago and came back to play it again — it’s super fun! The only thing I don’t like is that it’s very difficult to build some stairs to go up more comfortably. But as you keep playing, you learn different ways to do it. Fantastic game!
Yay I escaped! That was really fun to play. Love mining games and being able to just completely destory those rocks at the end was so satisfying. The pixelart is so lovely! You are very talented
Really enjoyed this one! You nailed your visual aesthetic and there was something super satisfying about bulldowsing my way through a cave that at first could only break a few blocks in. Nice job!
I waited until today to share my opinion, it's pretty fun to play, I really enjoyed it a lot. Great job!
Cool very polished and cute! Loved the map at the bottom actually, very nice touch!
Cool very polished and cute! Loved the map at the bottom actually, very nice touch!
Really cool game, I was a bit confused at first, because I tought I could only mine while dashing, only later I realised I could actually mine.
Anyways, the game is pretty cool, and I love the music.
Well done!
Loved the music, SFX and the gameplay! The upgrade loop is really good. The only improvements I would suggest are:
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The drill mechanic is a bit confusing. I feel highlighting the cubes that can be drilled when placing the mouse is better than the small yellow dot. Or make the drill affect the near blocks to the player, even if not placing the mouse on top of them. Adding a small driller SFX loop when clicking would be nice as well :)
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Another small nice touch would be that when you die because of running out of oxygen, adding a small animation of the alien emergency warping out of the cave before going out of the cave.
Great game! Keep it up :)
Beat the game in 6:00
Really fun and simple game, I really how exponentional the upgrades are! I was HIGHKEY dissapointed when the rocket launched. Art style is really good aswell and that music in the mine has quite the tension to it, not sure if its placebo but it seemed to speed up everytime I reentered the mine, if not then it just really executed the urgency feeling well.
Only caveat is that it does not really fit the theme.
Hey, I appreciate the detailed feedback. The music feeling like it matches the game speed is just a coincidence, but I also felt it when playing haha
Regarding the theme, I agree it is not the best fit ever, but I at the original plan stuff would be more strange, I just never got around to making it that way, mb




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