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DINO ISLANDER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #427 | 3.125 | 3.125 |
| Gameplay | #427 | 3.042 | 3.042 |
| Audio | #477 | 3.042 | 3.042 |
| Visuals | #505 | 3.375 | 3.375 |
| Enjoyment | #521 | 3.083 | 3.083 |
| Overall | #582 | 3.021 | 3.021 |
| Theme | #936 | 2.458 | 2.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Our game plays in a world with Knights and Dinosaurs on strange islands in the middle of the sea. On those islands live dinosaurs and sheeps together. Also you play as a god that can bonk the living creatues. WTF?
What code and assets did you not make from scratch during the jam (if any)?
We used the Tiny Sword Package:
https://pixelfrog-assets.itch.io/tiny-swords
Music is made by alkarab:
https://alkakrab.itch.io/castle-tales-free-pixel-fantasy-music-pack
How many people worked on the game?3
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Comments
Great arcade game. Easy to play and understand. Good job !
Took me a second to get my head around how it works but fun once I got going. Good job!
That was a really great game! Even playing against the computer was entertaining, not to easy. Great job! best of luck on the jam
very interesting mechanics! I had to try to defeat the bot
This feels like the first version of a game that I would absolutely love! A bit more involved than some of the of the auto battler type games I have seen and seems like there is a lot of potential for growth.
Great work!
Fun mechanics! I especially liked the idea of the third party animals affecting the battle. The bot is quite difficult actually!
you think the level of the bot is fair?
I really like the game, the mechanics of the elements and the dinosaurs are a really great idea! Well done!
I don't think I've ever played a tower defense where there were neutral mobs and direct control 'click' attacks like you've done here. Very cool!
I did notice that there's friendly fire with the hammer, was that intentional?
hey, yes the friendly fire was very intentional.
I like the gameplay! Feels like a nice change of pace in this Jam.
Really creative! I like the spawn dino button, it made me feel powerful to send dinosaurs to impede my foes. My only gripe is that the e and q buttons on the screen are in the opposite order as the keyboard, which didn't feel super intuitive from a UI/UX perspective. The visuals are cool, the music is fun and fits the idea, and the bonk mechanic was fun, I really liked it.
Was really intuitive except the elements. Took me some time to understand how to use them. Great work!
yeah. we did multiple usability testings and added each day of the jam some improvments targeted to that problem. now its definitly better then in the start and still its not that intuitive.
Cool idea! It took me a while to figure out how it worked but was very interesting and unique.
really fun to play !! i like the dinausor spawing power hahaha !
that's a fun game to play:) and i liked the dinosaur-background on the game's itch page:)
Really cool concept for an auto-battler, easy to pick up and play. Great job!
Really cool game! I really like this idea of an auto-battler. Feels like a game where you add on an upgrade systema and I could see myself sinking hours into it. Great work!