I love the premise, this is a great theme interpretation. I wish the platforming was more enjoyable; having the player model clip into the camera and using a ledge climb move that's difficult to tell when it connects made it too tricky to move beyond a few platforms. Still, nice work.
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LOST's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #580 | 3.104 | 4.250 |
| Innovation | #1015 | 2.008 | 2.750 |
| Overall | #1016 | 2.115 | 2.896 |
| Audio | #1060 | 1.826 | 2.500 |
| Gameplay | #1082 | 1.826 | 2.500 |
| Enjoyment | #1092 | 1.917 | 2.625 |
| Visuals | #1118 | 2.008 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The world reshapes itself when you’re not looking, turning every climb into a journey through strange, ever-changing places.
What code and assets did you not make from scratch during the jam (if any)?
Everything except the platforms were made from scratch. platforms were downloaded from asset store
How many people worked on the game?4


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