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Speedrun to the center of the earth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #9 | 3.667 | 3.667 |
| Audio | #23 | 3.389 | 3.389 |
| Controls | #35 | 3.278 | 3.278 |
| Overall | #46 | 3.167 | 3.167 |
| Accessibility | #53 | 2.667 | 2.667 |
| Graphics | #61 | 3.111 | 3.111 |
| Theme | #63 | 3.111 | 3.111 |
| Originality | #67 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Parody of the journey to the center of the earth
Wildcards Used
Bullet Time
Add a triggered slow-mo effect to the game
GWJ Participation Level
7
Team Size
2
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Comments
I thought this was cool but had difficulty controlling the guy. Sometimes he'd move so fast left or right when I felt I only tapped once on the key. So I ended up launching into enemies/spikes quite a lot. The slow down made me more confused too!
I'd of played it more if I could control it better, but it seems like a cool concept to build on!
Maybe you had accumulated lots of these speed boost coins? Not sure!
I did just realize that we should have tried to visualize that effect somewhere where the eyes actually are while playing... Like an aura or something. Oh well.
Fun game, the addition of a leaderboard is a great touch, made me go back and try to beat my best a couple of times. Music is nice and hectic too.
Some good movement techniques too with the sliding, bullet jumps, and rocket dashes - it makes it pretty complex. Not sure I was a fan of the slowmo though, basically meant the enemies had a much larger hitbox to avoid if you wanted to stay fast.
Nice one! Super fast and fun, the slow mo as others have said does slow the momentum and as a speed run game maybe should be used more sparingly!
Graphics and audio super nice and the leaderboard a great touch which had me try and beat my score :')
Great entry, well done!
very nice! the movement feels super good, it looks good, and I had fun despite running into traps all the time.
however, I know the game went for the bullet time wildcard, and I’m not sure it really benefits the gameplay here, it’s kinda weird, and I spent some time wondering what causes that (still don’t know)
Quite fun! Reminded me a lot of the times where I tried to play some sonic levels. Mostly I ended up crashing into something, like I did in this game. :D
The level design was great, I never felt lost and could continue the race at any time. And I'm a fan of the diversity of obstacles you built in, with water, projectiles, breakable walls and more 🎉
Quite fun! Reminded me a lot of the times where I tried to play some sonic levels. Mostly I ended up crashing into something, like I did in this game. :D
The level design was great, I never felt lost and could continue the race at any time. And I'm a fan of the diversity of obstacles you built in, with water, projectiles, breakable walls and more 🎉
Pretty fun, i like the ghost on retry and how we can get momentum. I wasn’t personnaly fan of the slowmotion because it kinda break the momentum and the fun of playing around with the gun. It’s really a good speerunner game with how many little trick you can use to get faster.
Thanks! Trying to get the movement to behave involved a good amount of cursing and trial and error. There is still alot of room for improvement. I am glad you enjoyed it!
Pretty fun speedrunning platformer! I like speeding around the stage with the rocket jump. I really like the addition of ghost times showing your old position. The music and time slowdown was cool but it was a bit strange to hear a lot.
hehe, there is a setting for disabling the music warping 😂
A fun speedrunning platformer! I loved the dynamic music slow down during the bullet time, when the music starts bending all around during more chaotic sections of the level I couldn't help but smile. The song itself is also very good and fits the theme perfectly
Thanks! Thats great to hear that you had fun trying it out. Sometimes the wonkyness of the music was so strange that we added an extra checkbox to turn it off :)
Fun game. Maybe a little too hectic. The leaderboard was a great addition.
That was fun! Is the leaderboard real? I'm the worst so far, by far! I really loved the bullet-time near mobs. However, I didn't understand that damage was adding to my time until almost the end! Probably why my time was so high.
It’s real, alright!
Really fun. I liked jumping and flinging him around with the rocket launcher. The slow motion feels really weird (is the framerate maybe lowered to achieve this effect?) This is also a really unique take on the theme.
Glad you had some fun with it!
About the slow-motion, we use the Engine.time_scale based on distance to a threat. I don't really have any fresh references to bullet time, so I'm not sure what we are compared with :)
Nice job, It was pretty fun to play. The bullet time areas were a bit weird once I slide into them felt like i had less control then what I wanted but overall it was a fun time.