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A Totally Normal Video Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #350 | 3.212 | 3.212 |
| Enjoyment | #484 | 3.138 | 3.138 |
| Innovation | #684 | 2.675 | 2.675 |
| Overall | #738 | 2.706 | 2.706 |
| Gameplay | #753 | 2.500 | 2.500 |
| Theme | #782 | 2.750 | 2.750 |
| Visuals | #1146 | 1.962 | 1.962 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
To escape from an evil A.I. you must venture into a strange place...
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?1
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Comments
I was not expecting where that was going. You've got a decent amount of mechanics, though the character is a bit too slippery.
The narration was fun! I liked how it acknowledged me expecting a flag lol
The controls broke me at the 2 yellow platforms.. The combination of sticking to platforms, having momentum, no cyotee jumps etc made it impossible for me. It's a shame as I would love to see more of it. Nice work!
The simple look and the floaty, basic controls really set me up for a simple, rushed, game jam game. But the whole narration and expanded moveset does elevate it. Well done, especially for a solo dev!
The narration adds a lot to the game lol, and the music is nice
The controls do feel rather slippery and you stick to the sides of walls with no recourse except falling to your doom tho...
- Crow & Moth
Can't believe you've done voice-over for the game! That alone deserves a lot or parises. The platforming challenge was decent, being not too hard but not exactly easy either. The difficulties come from the controls being quite floaty, which just don't want to stop where you want it to be. My biggest complaint would be the colouring, specifically the bright red background in the last level. It's a colour that makes my eye hurts quite a lot after playing for a while (caused quite some afterimage too, which I think is not a good thing to see) and I would strongly suggest changing that to some smoother colour. Anyway, I think you did put a lot of effort into making the game, so good job and keep up the good work!
Other things I like:
Suggestions:
Yo this was actually sick!!!
The narration carries so hard. Like I wasn’t expecting it at all and it just makes the whole thing way more fun than a normal platformer.
Music was fire too. Good work on that! It'll be stuck in my head for a few weeks now!! :D
Platforming was fun, difficulty ramps up nicely, but yeah movement’s a bit slippery/floaty at times. Tightening that up would make it feel even better.
But overall this has way more charm than most jam games. Narration MVP fr.
ALSO, if you like brain teasing puzzle platformers make sure to check out our game!!!
Nice voice
The narrative and voice acting is really cool. Really liked the level design too. Good job!
This 2D game is super cute and simple and the gameplay feels really smooth and enjoyable I had so much fun playing it🩷🩷
I dig this, I like how easy and forgiving yet pretty hard (for a n00b like me anyway) the platforming is! However, there is a big gap in the second green area that no matter what I did I couldn't get passed... anyway very good major W's
Really loved the narration, especially the comedic touches. Controls were also surprisingly easy to learn. Lots of fun all around! Good luck :)
Nice music, the game looks simple but has nice controls. Feels very polished in game mechanics. well done.
While the game looks like a simple 2D platformer at first, the narrative is what really makes the difference. Adding it was a smart design choice, as it keeps players engaged and gives more interest to the progression beyond just platforming.
This is a fun twist on a platformer!
I got stuck pretty soon after getting the airdash, so I wasn't able to experience everything. But I enjoyed what I was able to play!
This cute little game was definitely engaging to play... The narration style was superb. Nicely Done
The narrative is fun and the audio is nice overall.
Regarding the character movement, it lacks a bit of fluidity. A variable jump and slightly less slippery controls could help. It might also feel better if the character didn’t stick to walls as much.
pls add space to jump. Controls felt weird. the game was nice though, Narration MVP. Liked music was that you playing the song? Theme was on point. Overall it was great, a totally normal video game
Yup! Well technically it’s me and my dad playing. I played the piano and my dad played the guitar, then looped it so he could solo over it. It’s a tune that we came up with together. I asked him if he wanted me to put that 2 people worked on the game since he helped with the music, but he said I should just put one since I did everything else by myself.
yeah i could tell the music felt like listening to a cover in youtube. Nice job man
The narration was a very nice touch and the gameplay was simple but fun! Although, I think we might be the evil ones...
I love the commentary in the game.
For some reason the tutorial voiceover and the guitar rifts reminded me of old Tonyhawk games tutorials. I defeated PAUL. Great Game!