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Portal Error's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #480 | 3.146 | 3.146 |
| Gameplay | #502 | 2.927 | 2.927 |
| Theme | #556 | 3.146 | 3.146 |
| Audio | #558 | 2.902 | 2.902 |
| Overall | #660 | 2.886 | 2.886 |
| Innovation | #749 | 2.561 | 2.561 |
| Visuals | #841 | 2.634 | 2.634 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Your teleporter is broken and you get teleported to strange places.
What code and assets did you not make from scratch during the jam (if any)?
I used some assets from another game I am working on (journey to the king)
How many people worked on the game?1
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Comments
I couldn't get past the second level!
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I would have wanted to see the places seen from your screenshots. They look interesting.
I honestly enjoyed it even though I am not very good with platformer games and shooting games. Well done!
Fun and nicely challenging game.
Having to replay the dialogues after dying felt a bit frustrating
Good work!
Feel free to check out our game too.
Cool game, but it was very unforgiving! Especially when there were a lot of enemies. The shield was much appreciated but it would be nicer if it wasn't one hit and your dead. Also, the camera wasn't always centered on the character, so it was very easy to accidentally walk into the ground enemies because you wouldn't have much time to react.
Really enjoyed the fast pacing, really sick for solo dev!!!
Chicken dialogue was really funny. I had a fun time overall, but had to give up in the jungle level (died too many times to enjoy starting the level over again 😭). A health bar may have been more generous than a one-shot kill over there, though others probably like the challenge.
Anyway, nice job!
I like the mid game advertisement from the crazy house chicken. Very strange.
really fun game! I like the art and the concept! good work
Really complete game! I enjoyed it once I found the shield :)
Really fun to play, no time to relax :) Shield is a nice touch; it would be impossible otherwise. And I really liked the humor in the soldier communications :) And you did it alone, wow.
Really good game feel! The shield animation is simple but slick,no bullet sponges means fast reactions are rewarded, feels really good to play. Really liked the inclusion of narrative elements too, perfectly set up the chaos. I was so dumb I forgot I had a shield for a while and kept dying. As soon as I remembered, I was an unstoppable machine, just like you designed it to feel.
A great shooter. I especially liked the pixel art style and the variety of enemies appearing from all sides.
This one was way harder than I expected, but in that frustrating-fun way where you just keep going back in to try again. The concept is awesome and the gameplay feels solid and satisfying once you start figuring it out, even if I was getting destroyed along the way.
i really like the concept and the simplicity of the pixel art. i do see the theme later on in the game, however spamming clicking everywhere and spamming jumping is kind of a requirement to beat this game. when the characters broke the forth wall made me chuckle as well.
Dude, that’s incredible! I really enjoyed the game from all aspects. I especially loved the part with the chicken—it’s so funny how it seems to know we’re in a video game! The randomly generated tiles add a lot of variety, which makes it even more fun.
The game is a bit challenging for players, but I’m a pro 😎, so I managed to finish it! I’m really looking forward to more levels. Great job, keep it up!
More difficult than I expected, definitely had to whip out the shield in the jungle area. Was really impressed by the enemy AI. Also laughed at the chicken house, and U02 bit.
Would ask though for a way to hold down the shoot button maybe and have a reload to save me from clicking.
But had a fun time! :)
Pretty challenging, but I started getting the hang of it after a while! The timings of some of the text boxes are a bit punishing though. The game freezes in the middle of you getting shot, and reacting quickly enough once the game unfreezes after closing the text box is hard. Maybe an invincibility period after closing dialogs would help?
At first, it took me a little while to get the hang of it, but then I couldn’t stop playing until I finished. I think a bit of polish on the collisions so the dirt blocks don’t stop the bullets would make it even better. Great job for just one week!
I'm glad you enjoyed it! And thank you for the feedback. I didn't realise that the dirtblocks were a bit of a problem.
rated
Thank you!
Difficulty is probably a bit too hard here, especially with the text having to be clicked through (and the shooting sound happening while you're navigating the UI) every time you die. Shield could probably made to be automatic rather than holding button down as there's no downside to having it up 100% of the time. Otherwise solid and enjoyed my time playing it for the most part.
Thank you for your feedback and for playing.
It's very fun and quite a bit difficult to play, I wish the enememies hurtbox is a lot bigger though since they move very fast and also hard to aim, other than that it's a great game, good job!
Thank you for playing and for your feedback!