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Strange and Luig's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #34 | 4.522 | 4.522 |
| Theme | #39 | 4.246 | 4.246 |
| Overall | #75 | 3.822 | 3.822 |
| Audio | #99 | 3.734 | 3.734 |
| Enjoyment | #154 | 3.728 | 3.728 |
| Gameplay | #217 | 3.405 | 3.405 |
| Innovation | #323 | 3.299 | 3.299 |
Ranked from 301 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
strange places (Luig's favourite)
What code and assets did you not make from scratch during the jam (if any)?
HideAndLuig game engine
How many people worked on the game?2
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Comments
Yeah I played it all the way through, 100% 5/5 bonuses. Beautiful art and implementation, so effective. Classic gameplay, I miss point-and-click, love it. Looks complex and cool through the images and "level design" which is a smart use of this kind of game. Bravo!
Very polished game, I enjoyed playing it a lot!
I'd say the indicator for where to click is a little too discreet, I got stuck on the ending a minute not finding the right place to click lol
And also got very confused when I lost the corkscrew when I got another item. I's not that bad since you can go back for it, but it's just a bit odd.
I also checked out everywhere but couldn't find more than 3/5 bonuses, and I'm not 100% sure if I didn't actually find one that I didn't get the credit for, but absolutely not sure about that.
The game mechanic introduction, but also the game overall, is a masterclass of game design, and of course you artstyle is amazing !
The only thing that I thought could have been improved was beeing able to store multiple clues in the inventory.
We also did a point-and-click, I wished I had thought on an idea similar to the shining star to help the player find out what is clickable… Since we didn’t playtested it enough, I only found out about this issue after the submission deadline…
What a game, congratulation !
I can tell you have a lot of experience
Your game is very polished and the art is exquisite!
However the gameplay was several bugs that prevent progress, this happens when people do not execute the events in the order we expect while developing
Love the colour palette! Very cute game
Very fun game! Great art, great classic puzzles. Wanted to quit but could not bring myself to. Had to be finished.
Super cute!
this game was so well made and it was also super fun! i felt invested throughout the whole game. i love the visuals and the audio was pretty nice too!! i've never played something like this and it activated something in my brain... very well done!
No words, the illustrations are so beautiful, and the concept is a little bit strange for me (but in a good way) ‘cuz’ I really like playing something different from my comfort zone!
No words, the illustrations are so beautiful, and the concept is a little bit strange for me (but in a good way) ‘cuz’ I really like playing something different from my comfort zone!
That's some cute stuff, good vibes - WHERE DEM BALLS AT
Great visuals
What a treat of a game! Expert execution with some of the most whimsy art I've seen in a while.
Beautiful game, well done!
Love it so so much!!
Very fluid illustrations. Good job
The visual is really, really impressive for only one week. Everything is polished. Big GG !
Damn someone's gotta tie Luig down so he can't keep getting himself into trouble.
This was lovely. Got 4/5 bonus, lever for the doors confused me a little bit on how it operated, but other than that it was fantastic
Loved play this ! 😍