Very unique idea and nice execution! Almost got stuck in the difficulty settings (cursor stuck under the wall), but managed to get it out there by some random running into it :)
Play game
Interface User's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #4 | 4.523 | 4.523 |
| Gameplay | #120 | 3.614 | 3.614 |
| Overall | #163 | 3.629 | 3.629 |
| Enjoyment | #179 | 3.659 | 3.659 |
| Audio | #359 | 3.205 | 3.205 |
| Visuals | #437 | 3.477 | 3.477 |
| Theme | #471 | 3.295 | 3.295 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are playing inside User Interface. That's a strange place, if I do say so myself
What code and assets did you not make from scratch during the jam (if any)?
All the assets were made during game jam, maybe like 15 lines were made before the jam
How many people worked on the game?3
Comments
This was really cool, hard jumps in advance, and I did get stuck in sound, so I may have to come back, but it was a lot of fun.
Haha I also had the idea of incorporating the UI. Yours is way better though, really enjoyed it. Good job
Very creative. Struggled at first to make the cat move the pointer but after that the game felt pretty nice. The core mechanic and the game design sinergized pretty well. Amazing
I can’t remember the last time I was this proud of myself for finishing a game XD The difficulty of controlling the cursor was insane at moments but I still had fun playing this. I loved that the changes made by sliders acrually persisted on each screen. Well done!
really solid game! very fun concept and really creative, almost crashed out the cursor just wouldnt listen! LOL
Haha, this was super innovative and creative. I love when jam games take a weird swing like this. I honeslty spent a good chunk of just figuring out how to even reach the different menues, and that alone was fun. The scale slider affecting the environment and being part of the puzzle was such a clever mech. I did manage to get the cursor stuck a few times though lol, especially one of the difficulty buttons (medium in particular). I'd end it with the cursor smack on the middle of it and couldn't reach it again, so I had to restart a couple of times.
Really good job communicating the end goal purely through gameplay. This was a really creative concept with fun execution. And of course, bonus points for the cat lol.
Very cool game! Really unique and interesting concept and the art was great too!
The platforming is a bit tricky, as well as manipulating the mouse cursor to go where you want. But overall very interesting game. It took me a bit to figure out what the sliders on the sfx screen do
Super creative! The cat is really cute, and the music is excellent. I struggled a bit to get the cursor to go where I wanted, but it was nice that there was not much penalty for failure.
I liked your game, ended up finishing it ! even though the controls were a little frustrating, I liked how it all came together ! GG
The concept is awesome! really unique :)
It took me awhile to figure out that the sliders change the speed and jump height of the character, but there is much potential for future puzzles with this mechanic :)
Some recommendations:
- personally feel the gravity could be a little bit lower (so the jumping took more time)
- add some Coyote Time to the jumping
- use a rectangular box for collision on the platform, the text collision is sometimes frustrating
Great work! love it :)
Cool concept, you could improve your font next time, the music is good, I love the feel of this game.



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