I liked the atmosphere and the music, the audio side is nicely handled.
The concept is simple but works well.
Great effort, especially as a solo developer.
I’d love to hear your thoughts on our game as well if you get the chance.
Play game
The Cube's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #141 | 3.933 | 3.933 |
| Audio | #211 | 3.467 | 3.467 |
| Enjoyment | #318 | 3.400 | 3.400 |
| Overall | #339 | 3.344 | 3.344 |
| Innovation | #342 | 3.267 | 3.267 |
| Gameplay | #497 | 2.933 | 2.933 |
| Visuals | #654 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game takes place inside of some fractal geometry, fractals are inherently strange, especially 3D ones.
Controls - Mouse/Keyboard or Controller
Move - WASD / Left Analog Stick
Camera - Mouse / Right Analog Stick
Jump - Space / Lower Face Button
Use Thruster - Jump while airborne
Pause - P / Top Face Button (pause menu not navigable by controller)
The scalability of this build is locked to 'Epic' scale for the highest possible graphics settings. I have added menu options to lower this but was not able to upload the fix in time before the files were locked for the jam. If anyone is struggling with performance issues I have linked the updated version below which I will be uploading here on the Itch page once the jam is over.
https://drive.google.com/file/d/1De2MplAL5M9GhnVJDfYUma1O199w3X_p/view?usp=shari...
What code and assets did you not make from scratch during the jam (if any)?
The spaceship set from the cinematic intro scene was made using old modular sci-fi assets - https://www.fab.com/listings/86913335-3c75-42bf-8404-54fe9d9d7396
How many people worked on the game?1






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