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Bite Club - A vampiric bullet-hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #6 | 3.600 | 3.600 |
| Art & Audio | #16 | 3.400 | 3.400 |
| Use of prerequisite | #17 | 3.000 | 3.000 |
| Gameplay & Enjoyment | #22 | 2.900 | 2.900 |
| Overall | #23 | 2.900 | 2.900 |
| Use of theme | #50 | 1.600 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
I had the opposite experience of the others in this game. Interacting with the window counts as a click, and that basically kills you. Getting through the tutorial just reading the text would kill me often. I made it out of the tutorial finally, by luck, and spawned into the level already almost dead from lazers. If that happens, which it happened a lot, then you die before you kill an enemy.
Overall, the concept is there, but I didn’t even get to play really. In addition, the audio and game were slowing down significantly at random times. I’m using Edge browser.
edit: More info, basically clicking 2 times would kill my character. Not sure if that is the intended amount.
Wow, the style, juiciness, and polish are top notch. Very nice game, good job!
Cool game, i had a good time playing it, the use of the blood was very smart!
The theming of this game is on point! There was a nice mix of abilities and very nice enemy variety. The art style was appealing and attacks where readable.
I do think the game is a little to hard. You need to spend health to damage the attackers so they drop ammo but if you do not kill them getting close to pick up the health is a big risk. I like that you and dodge through the enemies and I think if you were able to pick up the health while in a dodge it would feel more tactical.
Overall I still really like this game!
man this game is so stylish!! congrats on your entry!!
the project feels very polished, almost like a finished product. the variety of skills, the different enemies and the fast movement all add up to a great experience. the vampire theme was also on point!!
im not sure if it was just lack of skill on my part, but i felt the health was a bit low since i played it pretty badly and couldnt get a high score haha. but honestly, that just adds a nice replayability factor to it because i wanted to keep trying.
another thing i really liked was how you integrated the tutorial into the stage. the first time i played i accidentally skipped it by pressing space too fast, but then i realized there was something deeper there i was missing.
overall, congrats on the game, it looks amazing and you can clearly see the heart you put into it!!
congrats on the submission!!
The use of prerequisite is really nice, I like how the vampire has to drink blood to replenish his attacks
Thank you! I appreciate it :D (p.s. your game is epic)