The writing is a bit uneven from time to time but overall it conveys the fun and joy and engagement the players will feel when they run this. I love that there is a change of scenery (from the megablock to some fixer shop and later to the secret facility and the harbour) - so much in so little time! The adventure's main objective is really similar to what I have come up with (even with some striking similarities - great minds think alike? 😉), so it was interesting to read how you have designed yours.
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Well... I run something like an Open Table one-shot campaign. Usually, my prep consists of 3-5 sentences, and rest is improvisation. Because of Jam, I decided to write down the upcoming session in a longer form (and separate from the main plot).
It all started with:
- A mole was discovered from Vangouard. (previous team caused a data leak),
- He needs to be recovered. Rolling table: where/what? outside the city, a secret factory.
- Rolling to see who hired and fixer (Vamp Lady... and Sliver Tom as a fixer).