Fun game! It took me a bit to understand all the mechanics, but once it clicked it became really engaging. Nice work for a jam game!
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Chaos Factor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #296 | 3.250 | 3.250 |
| Innovation | #462 | 3.062 | 3.062 |
| Enjoyment | #539 | 3.062 | 3.062 |
| Audio | #654 | 2.750 | 2.750 |
| Overall | #673 | 2.854 | 2.854 |
| Visuals | #675 | 3.000 | 3.000 |
| Theme | #1144 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Invading army drops a weird goo that makes everything strange.
What code and assets did you not make from scratch during the jam (if any)?
SFX, music, reused some code and models from other projects.
How many people worked on the game?1
Comments
a good game with fun! missle cool down is too long, i thought there's sth wrong until i see the cd bar. just a great jam game!
Good game, and there’s quite a lot of content for something made in just one week. It might have been interesting to give the player more objectives besides just destroying enemy tanks.
I also found the constant respawns of bandits a bit frustrating, even after destroying the outposts. I lost some bases to bandits I didn’t even realize had respawned.
An extremely complete game for a jam game. Really impressed with the thoughtfulness of the controls and gameplay details. Definitely lagged a bit in browser but worked great after downloading.
I WON, and spent probably 30mins on it, nice game man it was really fun, I love this types of games
Nice game! Although it did get repetitive with time. It'd be nice if there was more things for the player to do. Even something as simple as choosing both which bases you send troops to and what bases to send from. Power ups could also help make the game a lot more fun!
The game was really fun! I don't know if I was playing right but towards the end I just couldn't get more bases :,) (btw the web version lagged quite a bit for me but the windows worked fine)
This was really fun! And actually got hard at the end when I had to take care of multiple bases at the same time. Sometimes the game started lagging a lot, but great game!
Really nice game, I liked how I had to both think strategically, but also engage in combat, really cool Idea, however, the tutorial was a bit hard to navigate, but other than that, the game was pretty cool. Well done!
The game is good. Here was my experience:
At the beginning, I spent some time trying to understand what was going on. Then I realized that the tactical view and sending troops to capture nodes on the map are just as important as piloting the ship itself. That’s when it started to make more sense and became engaging. Overall, I’d say that once you clearly understand what’s happening on the map, the game starts to become fun.
However, my general impression is that it felt a bit slow. For example, I would have liked the recharge bars to fill up faster so the action could unfold more quickly (especially to better match some of the music). Either increase the pace or make more things happen on the map. One way or another.
At this stage, I wouldn’t say it’s a game I’m eager to replay yet, but if you add more rhythm to make the games shorter and enhance the UI with some visual effects, it could definitely get there.
I was having issues in a firefox browser. I'd start it fine but when I dashed or clicked it'd lag really bad. (I didn't rate based off that, i'll come back later and see if it works for me later)







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