Nice work! I particularly liked the artwork and the variation in the characters
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Strangecation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #33 | 4.292 | 4.292 |
| Visuals | #191 | 4.042 | 4.042 |
| Overall | #198 | 3.562 | 3.562 |
| Innovation | #281 | 3.375 | 3.375 |
| Audio | #310 | 3.292 | 3.292 |
| Enjoyment | #333 | 3.375 | 3.375 |
| Gameplay | #441 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Play as a Travel agent trying their best to send folks to all kinds of STRANGE alien places for their vacations
What code and assets did you not make from scratch during the jam (if any)?
- UI Element
- Music and SFX
How many people worked on the game?3
Comments
Pretty interesting, I liked the art. Was a bit confused at the start but got the hang of it almost instantly heh. Maybe should've read the game page more. Managed to cheese the game early on by giving them the same grassy planet and 3 fees. It kept consistently getting me 3 stars and allowed me to go through the first section. I liked the ability to move the UI but found it sorta disappointing that I couldn't move the main panel cause it obscured the art of one of the aliens (the Rorminian). At the end scene, I failed due to not reaching the rating quota but it didn't actually show me what quota I needed to pass which would've been nice to have.
I found an exploit where when you submit an invoice, there's a period of time before the person leaves where you can just spam the spend button. There's also one where you can also give infinite perks, allowing for infinite 5 stars when needed. Combining the two, you are unstoppable.

Great game though! I liked the concept of the different species having different preferences and having to understand the locations to sell to the people. Sadly, I am a scummy saleswoman.
Had some trouble getting the game to work as intended. Couldn't plan the first strangecation and the music just cut on out of nowhere half way through clicking around on the screen
Very cool, the aesthetic and visuals are excellent!
I really liked how the game looked, the UI was very responsive and I think the fact you could move the windows around was an epic touch!! I did find some of the requirements to be a bit confusing, I may be dumb but I couldn't tell if for example a persons size was large would it mean they prefer lower or higher gravity planets?? Sometimes it also felt like temperature was the most important factor and I was getting 4.5 stars just from that (other stuff probably contributed I just missed it lol). But overall a fun game I really like the idea and you guys did an awesome job!!!! I Got to day 6 before I was fired :)
Really enjoyed this. I love the ui. Look, sound everything. Good job all.
Great game! I didn't manage to get anything lower than 3 stars in 7 days, the scenarios were very intuitive, amazing work!
Lovely game with a silly and novel concept. I think the descriptions of wants to planets was pretty good. I think it would have been a worse game if I could know for certain what the outcome of a proposal would be.
I did run into a bug however. Looks like I smashed the quota but got fired anyway. I've already applied to Distant Holiweirdays Co. will be taking my skills elsewhere.
All things considered. Great jam entry. Thanks for sharing.
Cool concept. Really consistent style that made me feel like I was a real life space travel agent! Fits the theme really well. I was intrigued and wanted to keep playing it :)
It was a little confusing to figure out what some of the clients were asking for. For example there was a request to go polar diving or something. Is there an encyclopedia where I could have looked that up? I assumed the client wanted a cold planet, but then they were also a snake, so they didn't like the cold planet I gave them. Is there some logic to prevent conflicting requirements like that? Or maybe I just misunderstood the requirements. On the other hand it's kinda fun to have clients that are picky and don't know what they want, so I understand this is a tricky thing to balance!
Unfortunately I think there is a bug where I never kept the money I made on the previous day. My account balance was always $0, which meant I couldn't interact with the shop. I couldn't meet the quota for day 2, I'm not sure if access to the shop would have helped me solve that?
Great work team!
Thank you so much for playing! HR has heard peoples complaints and have fixed payroll ๐. You are right though balancing all the factors is kind of a nightmare. Hope we can tighten it up after submission period is over! Also the Quota for day 2 was input wrong so maybe give it another go! Thanks again!
Okay I got to day 3 this time! But only reached about half of what I needed for the quota so possibly that needs to be fixed as well?
My account balance was stuck at $851 the whole time and the buy buttons in the shop did not work. :(
There is also a bug where the activity doesn't populate that happened a few times this playthrough.
I'm still enjoying this game though! So I'll keep coming back to play it if HR keeps addressing my concerns haha
The Game was very fun to Play and looks amazing. I dont know what the perks and fees tab is for and whs my balance stays at 0000,00$. Great Game after all.
It says you can make changes for bug fixes only for the first 48 hours!
Game files are not locked for the first 48 hours of the rating period. This is for fixing bugs and adding alternative platform support. Don't use this feature to otherwise update your game. After the rating period is over, if you wish to continue working on your game, please keep the original jam version as an alternative download.


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