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(+2)

First of all, this game is huge! It's amazing that you completed it in 72 hours, well done!!! 🄳

Your introduction to this game is GREAT! It could use a little proofreading, but it’s an absolutely glorious welcome to this world. My depression was like ā€œsomeone understands!ā€ and then my hopeful side agreed by the end, too.

I was a little confused about the ā€œ10 stats.ā€ There’s no specification of what they are until two sections later (moving them up under the ā€œ10 statsā€ section would fix this entirely), or what’s a success or failure (which is also explained a few sections later), which becomes especially confusing when going from 30 points to allocate up to 100 as a possibility. After learning how you check for failure or success, I can definitely see why you might go for 100 (having 10 in each stat, +2 in your specialties, is still only 12 out of 100). And in that case, the 30 feels incredibly low (if you give yourself 5 HP and 5 soul points, that only leaves 20 across 8 more stats). With that said, I do love the idea of an RPG where failure is likely since you already died once, and using 100 vs 30 makes sense if you were a hero rather than an ordinary person.

I like your reliance on the d100 for randomizing a lot. I’m a huge fan of randomness in games, and it feels like that’d give some really wide swings where you can’t possibly know whether you can succeed or it’ll be super easy. I also like that, because you’re inhabiting a body, resting isn’t safe. Normally, it feels like resting is a cheat code to heal up and prepare, but here it can even be fatal!

Overall, this is an incredibly entry with fantastic narration! 🄳 

- ✨Beth