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A jam submission

Lost in the ShuffleView game page

Brackeys Game Jam 2026-1
Submitted by michaelstar123, Juddud — 11 hours, 9 minutes before the deadline
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Lost in the Shuffle's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#8142.4103.111
Visuals#8172.6683.444
Innovation#8552.3243.000
Theme#8662.5823.333
Gameplay#8922.2382.889
Overall#9032.3673.056
Enjoyment#10611.9802.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are a human trying to work at an alien job placement firm. You are in a strange place while trying to place people into jobs in a strange way.

What code and assets did you not make from scratch during the jam (if any)?
N/A

How many people worked on the game?
3

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Comments

Submitted

The visuals and audio capture that slightly tense but also tranquil office space environment. Cool project.

Submitted

Interesting concept and worth developing further :) I enjoyed the game but the snapping to folder mechanic bugged out for me a couple times and I couldn't attack a paper to the folder

Submitted

Fun concept! 

Submitted

Really cool concept!! feel like im actually workin a j**

Submitted

I have no idea what I am doing.

I put all papers on right side and called it a day.



Dragging paper is little of (I had not have mouse on papers -> been able to move pre-preselected paper).

There is no visual feedback when I can grab sth.

Simple example: mouse hover paper -> mouse icon changes & paper become darker.

Try to do sth to engage user.

That happened:

I dont want to read & skipped all text -> then I found out dragging mech. kinda interesting.

When I sorted all elements on right side nothing happened -> I though not finished game -> closed & blame developers.

After restararting I found playing loop after reading that text.

My advice is give player feeling like he/she is in control.

Submitted

I have no idea what I am doing.

I put all papers on right side and called it a day.



Dragging paper is little of (I had not have mouse on papers -> been able to move pre-preselected paper).

There is no visual feedback when I can grab sth.

Simple example: mouse hover paper -> mouse icon changes & paper become darker.

Try to do sth to engage user.

That happened:

I dont want to read & skipped all text -> then I found out dragging mech. kinda interesting.

When I sorted all elements on right side nothing happened -> I though not finished game -> closed & blame developers.

After restararting I found playing loop after reading that text.

My advice is give player feeling like he/she is in control.

Submitted

This is a fun puzzle game and the music is cool.