I never ran into the monster outside of the scripted events... so this ended up just being me holding right for 6 minutes. Fun idea and I liked the visual style.
Play game
Pillar B3's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #517 | 3.354 | 3.750 |
| Enjoyment | #547 | 3.056 | 3.417 |
| Gameplay | #555 | 2.832 | 3.167 |
| Theme | #609 | 3.056 | 3.417 |
| Overall | #630 | 2.932 | 3.278 |
| Audio | #649 | 2.758 | 3.083 |
| Innovation | #759 | 2.534 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Searching for your car in a parking lot, you end up in a liminal space.
What code and assets did you not make from scratch during the jam (if any)?
Only sounds
How many people worked on the game?2






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