Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Pillar B3View game page

Made in a week for the Brackeys Game Jam 2026.1!
Submitted by souzanod — 2 hours, 43 minutes before the deadline
Add to collection

Play game

Pillar B3's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#5173.3543.750
Enjoyment#5473.0563.417
Gameplay#5552.8323.167
Theme#6093.0563.417
Overall#6302.9323.278
Audio#6492.7583.083
Innovation#7592.5342.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Searching for your car in a parking lot, you end up in a liminal space.

What code and assets did you not make from scratch during the jam (if any)?
Only sounds

How many people worked on the game?
2

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

I never ran into the monster outside of the scripted events... so this ended up just being me holding right for 6 minutes. Fun idea and I liked the visual style.

Submitted(+2)

Very good game! Really enjoyed it!

Submitted(+2)

The monster got me at the elevator. I have a theory that the monster is the protagonist's transformed car

Developer

Best theory so far xD

Submitted(+2)

Game looks great and has nice atmosphere. The monster didn't seem threatening though and I somehow just managed to dodge past them most of the time.

Submitted(+2)

I liked it, but I still didn't understand what the fire extinguisher does. The monster grabs me when I want to use a fire extinguisher. I didn't have enough creepy music in the background and more aggressive and dynamic music turned on during the chase.

Developer(+2)

The extinguisher is supposed to stun the Monster but the range of the grab is quite long so the Monster often ends up just grabbing you and ignoring the stun entirely, lack of enough playtesting unfortunately.

Also, no chase music does bother me as well, lack of time to tinker with that.
Thanks for playing!

Submitted(+2)
  • I like the inclusion of the dash and run. It helps with the pace without distracting from the game atmosphere.
  • Bug: The big bad get’s in the way of the player progressing to the next floor. Recommend: Enemy disappears when reaching the exit
  • I like the addition of the power mechanic. It added layers to the game.
  • Bug: This may have just been a one time thing, but I was able to escape the enemy by spamming space bar with no stamina
  • The visuals are GREAT. Really loved being in the environment/atmosphere. Coupled with the sound design, really great job.
  • Overall, awesome jam game! Really fits the theme well.
Developer(+1)

Thanks for the well thought feedback!
You can dodge past the monster if he is on your way but yeah, it can be frustrating if it's on the exit.
To escape the grab does drain your stamina but it does not require you to have stamina, i thought it would be too punishing that way.
Thanks again for playing!

Submitted(+2)

woow nice art

(+1)

Thank you!

Submitted(+2)

Wow I wasn't expecting that! Great game !

Submitted(+2)

I didn’t expect a pixel game to be this scary. Really well done—keep up the great work!

(+1)

Thank you! I love pixel art and really like how with some different pixels and shading you can convey so many different emotions.