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Geeble Glorp And The Windowed Dimension's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #286 | 3.280 | 3.667 |
| Enjoyment | #399 | 3.280 | 3.667 |
| Visuals | #517 | 3.354 | 3.750 |
| Overall | #631 | 2.932 | 3.278 |
| Audio | #649 | 2.758 | 3.083 |
| Innovation | #759 | 2.534 | 2.833 |
| Theme | #976 | 2.385 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Geeble Glorp has been taken from his home by Mr Hand. They ended up at a Windowed Dimension, where Geeble Glorp and his new Windowed Clone must participate in Mr Hand's Games
What code and assets did you not make from scratch during the jam (if any)?
Godot for coding, Piskel for pixel art, and Free Sound for sounds
How many people worked on the game?1
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Comments
Really cool puzzle game! Great game design, very polished art and sfx. Nicely done!
Noo, don't kill the naked ass glorpes... Great game!
Very nice puzzle design
Impressive art
Didn't realize the box just locked in place at first. Not a big fan of a timer for puzzle games, but some people enjoy that. The screen shake was a bit too much when moving the boxes for me. I did enjoy playing and solving the puzzles, and the art was nice. Good job!
This definitely wasn't my best jam game, but I do appreciate you playing!
An interesting idea for a puzzle game. I was disappointed when you almost immediately threw the moving on either side with the alien out of the window. I think there might be more potential to explore with that mechanic. It was also unclear when the box stopped being interactable in the beginning. Maybe make the box a different color when it is locked in?
Trial and error is at the core of this puzzle: it clicks in your brain when you discover a faster way to solve the level. Probably a bit frustrating if puzzles are very complex bc of the timer but as soon as every puzzle has a very fast way to solve it, it works! Great work there!
That was a lot of fun! Reminded me of pushing rocks around in old pokémon gameboy games (but your puzzles were better imo). Took me a little to get the hang of the mechanic of moving both aliens at once, but it suddenly clicked. All the sprites are incredible, even the mean hand that didn't appreciate my puzzle-solving tempo.