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A Layered Path's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #49 | 3.236 | 3.889 |
| Graphics | #66 | 2.958 | 3.556 |
| Fun | #68 | 2.681 | 3.222 |
| Controls | #78 | 2.496 | 3.000 |
| Theme | #79 | 2.681 | 3.222 |
| Overall | #84 | 2.443 | 2.937 |
| Accessibility | #87 | 2.034 | 2.444 |
| Audio | #122 | 1.017 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
The goal was an uninterrupted puzzle platformer, seeing far ahead.
Discord Username(s)
BobzBlue
GWJ Participation Level
1
Team Size
1
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Comments
This is a really novel concept, well done! The graphics suit the whole "abstract puzzle platformer" thing nicely, reminiscent of Manifold Garden and others like it.
Really interesting platforming mechanic, not seen anything like it before. And the puzzles had a nice build to them and never got too hard for me but still made my brain work. Really liked the moment where you can see multiple puzzles stacked on top of one another, its a little ominous but was actually totally manageable.
And my computer did not like the grass, especially the field around the "Fin".
The style was unique and the puzzles were compelling enough also. I especially liked the character's walking animation for some reason.
I couldn't advance! How do I change layer or something???
Press up/down in the direction of the chevron (arrow) while standing on it.
Nice game! It's short but it shows the mechanic potential perfectly.
The jump feels a bit annoying though; maybe adding some coyote-time could help?
Anyway, the art is awesome and the player animation is so smooth! Great job.
nicely done !
nicely done, the style feels insanely effective, love the abstraction