Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Vampire VirusView game page

Submitted by shadowstrike3000 — 2 hours, 22 minutes before the deadline
Add to collection

Play game

The Vampire Virus's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#3573.2403.240
Gameplay#3833.1203.120
Enjoyment#5573.0403.040
Theme#5913.0803.080
Overall#5913.0003.000
Audio#6452.7602.760
Visuals#7882.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
It's about a virus that has woken up in a strange place.

What code and assets did you not make from scratch during the jam (if any)?
Everything from scratch.

How many people worked on the game?
2

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Really enjoyed playing it! The controls behave a bit awkwardly sometimes, but it's not bad to control. The visuals are cute, and music also pretty nice. Good work!

Submitted(+1)

Really cool game. The music and the art are very good, the gameplay was satisfying. Good job! :)

Submitted(+1)

I like the gameplay and it's really fun to play. You did such a great job. Keep up the good work :)

Submitted(+1)

Good game, especially for someone starting their gamedev journey so young. If you continue on this path, I'm sure that by the time you grow up you will be excellent gamedev! Not sure what this blue organ was supposed to represent, but I'm afraid I got stuck at that level since corridors were kind of too tight too move through. I still think this submission is very solid! Good work!

Developer

Thank you. The blue organ is the lungs (Vampire's lungs are blue for some reason :) ). It's a bit narrow and difficult to pass, I agree. Thanks for the nice comment!

Submitted(+1)

Well done! The hook mechanic felt very satisfying

Submitted(+1)

Great job on this! The "hook fire" mechanic was a good way to combine offense with maneuverability. I did have some frustrations with the aiming reticle being misaligned (you shoot at the top left corner, not the center, which is most noticeable when shooting horizontally), but I was able to adjust without too much difficulty. I hope you keep making games!

Submitted(+1)

Great work especially for a 12-years old, keep going! 

Submitted(+1)

Great job!

Submitted(+1)

That's awesome that this was made by a 12-year-old. Seriously impressive to put a full game together in a week. The theme was fun too, fighting off virus-style enemies inside the body is a cool idea. I like the music a lot; it gave the game a playful energy and fit the vibe well (shoutout to dad on that one).

The hook mech was a neat idea, and the gameplay felt solid overall. It's clear a lot of effort went into making all the assets from scratch. For a week-long project, especially at that age, this is something to be proud of. Keep making games, you're definitely on the right track.

Submitted

Realy good game! At first I didn't notice you could move with WASD so I was moving around with only the attack and that was realy fun. It ads extra strategy of should I move or should I attack. Maybe you could do something with that. That being said, Amazing game!

Submitted(+1)

That’s really impressive, especially for a young developer, huge congratulations!

Great job on this jam entry, and the music is a nice touch as well.
Keep going, you’re on a great path!
If you’re checking out other entries, feel free to try our game too

Submitted(+1)

Original and fun gameplay, well done

Submitted(+1)

Good game. Was lots of fun. There was a bug, when trying to hit the pills with the tongue, it didn't always register. Overall, good game :)

Developer

Thanks so much for the comment! The bug is actually a feature, because if the virus power meter is empty, you can't shoot the pills.  If that's what you're referring to.  Anyway, glad you had fun. 

Submitted(+1)

I honestly had no idea what I was doing half the time, but that didn’t stop me from enjoying the experience. I just kept playing — something about it simply clicked and made the game fun to engage with.

One area that stood out was the music track, which didn’t loop very smoothly. It may have worked better if the introductory portion played once at the start of the game or at the beginning of each level, with the remaining section designed to loop continuously. As it stands, the track feels like it has a very defined beginning and end, which makes the transitions feel a bit abrupt.

GREAT SUBMISSION!!!!

Submitted(+1)

was a really enjoyable mechanic :D

Submitted(+1)

This is really creative!  I like how you progress through the body in each level.  It was pretty fun to slingshot myself around the levels.  Well done!

Submitted(+1)

Pretty fun, impressive!!

Developer

Already played your game. I liked it!

Submitted(+1)

Wow this is awesome! The visuals are cool and the gameplay is fun, well done!

Submitted(+1)

Making a game at 12 is already impressive. Making one that works and offers a cool and unique experience is even more ! Fun idea too. Good job !!!