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Rotor Force's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #245 | 3.350 | 3.350 |
| Visuals | #370 | 3.650 | 3.650 |
| Overall | #437 | 3.233 | 3.233 |
| Innovation | #440 | 3.100 | 3.100 |
| Enjoyment | #450 | 3.200 | 3.200 |
| Audio | #493 | 3.000 | 3.000 |
| Theme | #582 | 3.100 | 3.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Fly and land on strange islands to collect strange things
What code and assets did you not make from scratch during the jam (if any)?
Water shader adapted from https://godotshaders.com/shader/toon-water-shader/ and https://godotshaders.com/shader/orthogonal-camera-view-water-shader/
Wind sfx: https://pixabay.com/sound-effects/nature-windstorm-ambience-372486/
Other sfx: https://kenney.nl/
Music: https://pixabay.com/music/upbeat-event-pop-commercial-music-419343/
How many people worked on the game?1
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Comments
This game is really neat! I've got quite a lot of feedback, but its because I think this game has a lot of potential! I think the plane controls very well and the animations on both the plane and the camera are really smooth even if the camera jitters too much when in gameplay. I also really like the voxel art style, I think I like the voxels so much I would've liked to see the water be voxel based so that it fits in better. Also I think the game isn't actually punishing enough, I think going underwater should definitely count as crashing rather than just letting you carry on.
Overall, I think if you tweaked some of these things and added some more islands this would genuinely be a fantastic game! I would love to see you come back to this project after the jam. Well done and keep it up!
P.S why does the happy cloud look so sad :(
the plane movement is really nice , I really enjoyed flying the plane.Camera felt a bit weird but overall its a fun game to play.
The concept is great, it's pretty beautiful but the world seems to be shaking when we fly and it's missing some ways to crash/lose. Anyway impressive 3d game for a jam !
Pretty impressive seeing a 3rd person WebGL game run this smooth.
The islands look good and feel thoughtfully laid out. I liked the little assist indicators for takeoff and landing; they helped make things clearer. It's also nice that you can tell which islands have something going on. The flying feels focused on fun over realism, which I think was the right call. It's easy to pick up but still satisfying. The engine SFX are great too, from idling on the ground to soaring through the air, it all adds to the feel.
Flying out, grabbing something, and bringing it back to base was weirdly exciting every time, and I was eager to see how it looked in the potter. Such a fun gameplay loop.
The flying mechanic is really well done
Really good game. Fits the theme. Art was really good and the flying mechanics felt great. Option to invert Y axis on controls would be good :)
So fun to fly around! Felt very smooth. Camera was nice with the item display of collected items. sfx for the plane was very nice. I would have liked to collide with the ocean though!
Very fun game, I really like the artwork. Good job ! :)
This was so fun to play! Flying in the sky felt really smooth and intuitive! Also really smart how you used the green cylinder to measure if you were near land or not to instigate the landing sequence! I see so much potential for expansion of this game, that I hope you do continue working on it, maybe you could add that you can sell the strange items to upgrade your airplane and go further distances to more strange places?!
Great game! I had fun nice controls and awesome game. Overall great game!
I dont lie to you, i have fun
Cute visuals, nice flight controls, sweet and simple gameplay! I thought this one was fun!
The art style and graphics were really well done! Hopping from island to island was enjoyable.
The flying mechanics are quite relaxing. Nice work!