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Pretty impressive seeing a 3rd person WebGL game run this smooth.

The islands look good and feel thoughtfully laid out. I liked the little assist indicators for takeoff and landing; they helped make things clearer. It's also nice that you can tell which islands have something going on. The flying feels focused on fun over realism, which I think was the right call. It's easy to pick up but still satisfying. The engine SFX are great too, from idling on the ground to soaring through the air, it all adds to the feel.

Flying out, grabbing something, and bringing it back to base was weirdly exciting every time, and I was eager to see how it looked in the potter. Such a fun gameplay loop.