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A jam submission

GRAVITY-KNIGHTView game page

Precision platforming meets gravity chaos. Can you reach the top?
Submitted by JETA-STUDIO — 13 hours, 53 minutes before the deadline
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GRAVITY-KNIGHT's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#4223.0513.051
Audio#5182.9742.974
Enjoyment#6812.7952.795
Overall#6812.8382.838
Innovation#7122.6412.641
Visuals#7332.8972.897
Theme#8302.6672.667

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
jake just became a knight, but no one really bealieves he deserves it.
To prove himself, he's sent into the forbidden forest to get the Dragon jewelry. The problem? the forest messes with gravity. up becomes down,and once you enter there's no going back.
you'll travel through diffrent biomes,find hidden keys,avoid spikes,and use gravity to survive.
its just jake,the forest, and whatever's waiting at the top.

What code and assets did you not make from scratch during the jam (if any)?
SPRITES by analogStudios_:
knight (https://analogstudios.itch.io/camelot)
platforms and coin (https://analogstudios.itch.io/four-seasons-platformer-sprites)

SPRITES by RottingPixels:
world_tileset and fruit (https://rottingpixels.itch.io/four-seasons-platformer-tileset-16x16free)


WORLD TILESET originally

SOUNDS by Brackeys, Asbjørn Thirslund

MUSIC by Brackeys, Sofia Thirslund

FONTS by Jayvee Enaguas - HarvettFox96 - (https://www.dafont.com/pixel-operator.font?l[]=10&l[]=1)

BACKGROUND by Nexis - from -jungle Platformer Assets - (https://nexisgames.itch.io/jungle)

SPIKES by omniclause - spikes (https://omniclause.itch.io/spikes)

LOCK’S AND KEY’S by DantePixels - Key Items 16x16 (https://dantepixels.itch.io/key-items-16x16)

IDEA by brackeys platformer tutorial

DEVELOPMENT ENGINE - GODOT vr4.0 stable

UNLOCK, KEY PICKUP, JUMP, DEATH SOUND FROM -PIXABAY.COM

DRAGON LOOT FROM CRAFTPIX.NET

How many people worked on the game?
1

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

Gravity flip was a cool idea, and the controls were intuitive enough to use. It would have been nice if there was a checkpoint once the level was unlocked.

Submitted(+1)

The concept is interesting but some coins are spawning in walls. Anyway good job !

Submitted(+1)

Cool, good job!

Developer

thabks for playing

Submitted

Cool game! Liked the gravity flip for sure. Smooth gameplay, well done!

Developer

thanks for playng

Submitted

I enjoyed playing the game. I love the flip gravity, it's very interesting. The visual is also very cute. Great work :)

Developer

thanks for playing

Submitted(+1)

Noice game, loved the tricks w gravity! Good job keep it up!

Developer

thanks bro rated yours too

Submitted

very nice, it has jump king vibes, (its tilting) but thats good. the background is fixed with rest of enviroment which makes me kinda dizzy after a while thats the only complaint i have

Submitted

I really liked the random spawning of coins, but I wish they wouldnt all spawn in walls. Good job!

Submitted

How many levels are they? i got to 3

Submitted

The game has a very interesting mechanic. I would say to focus on not making the coins spawn too randomly because some spawn in walls. Additionally probably don't have the entire game restart after discovering a new biome and I feel the level design can use a little work as the gravity mechanic supercedes most platforms. Great job though alone in 5 days!

Viewing comments 30 to 21 of 30 · Next page · Last page