Play Gravemancy
GRAVITY-KNIGHT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #422 | 3.051 | 3.051 |
| Audio | #518 | 2.974 | 2.974 |
| Enjoyment | #681 | 2.795 | 2.795 |
| Overall | #681 | 2.838 | 2.838 |
| Innovation | #712 | 2.641 | 2.641 |
| Visuals | #733 | 2.897 | 2.897 |
| Theme | #830 | 2.667 | 2.667 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
jake just became a knight, but no one really bealieves he deserves it.
To prove himself, he's sent into the forbidden forest to get the Dragon jewelry. The problem? the forest messes with gravity. up becomes down,and once you enter there's no going back.
you'll travel through diffrent biomes,find hidden keys,avoid spikes,and use gravity to survive.
its just jake,the forest, and whatever's waiting at the top.
What code and assets did you not make from scratch during the jam (if any)?
SPRITES by analogStudios_:
knight (https://analogstudios.itch.io/camelot)
platforms and coin (https://analogstudios.itch.io/four-seasons-platformer-sprites)
SPRITES by RottingPixels:
world_tileset and fruit (https://rottingpixels.itch.io/four-seasons-platformer-tileset-16x16free)
WORLD TILESET originally
SOUNDS by Brackeys, Asbjørn Thirslund
MUSIC by Brackeys, Sofia Thirslund
FONTS by Jayvee Enaguas - HarvettFox96 - (https://www.dafont.com/pixel-operator.font?l[]=10&l[]=1)
BACKGROUND by Nexis - from -jungle Platformer Assets - (https://nexisgames.itch.io/jungle)
SPIKES by omniclause - spikes (https://omniclause.itch.io/spikes)
LOCK’S AND KEY’S by DantePixels - Key Items 16x16 (https://dantepixels.itch.io/key-items-16x16)
IDEA by brackeys platformer tutorial
DEVELOPMENT ENGINE - GODOT vr4.0 stable
UNLOCK, KEY PICKUP, JUMP, DEATH SOUND FROM -PIXABAY.COM
DRAGON LOOT FROM CRAFTPIX.NET
How many people worked on the game?1
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Comments
Gravity flip was a cool idea, and the controls were intuitive enough to use. It would have been nice if there was a checkpoint once the level was unlocked.
The concept is interesting but some coins are spawning in walls. Anyway good job !
Cool, good job!
thabks for playing
Cool game! Liked the gravity flip for sure. Smooth gameplay, well done!
thanks for playng
I enjoyed playing the game. I love the flip gravity, it's very interesting. The visual is also very cute. Great work :)
thanks for playing
Noice game, loved the tricks w gravity! Good job keep it up!
thanks bro rated yours too
very nice, it has jump king vibes, (its tilting) but thats good. the background is fixed with rest of enviroment which makes me kinda dizzy after a while thats the only complaint i have
I really liked the random spawning of coins, but I wish they wouldnt all spawn in walls. Good job!
How many levels are they? i got to 3
The game has a very interesting mechanic. I would say to focus on not making the coins spawn too randomly because some spawn in walls. Additionally probably don't have the entire game restart after discovering a new biome and I feel the level design can use a little work as the gravity mechanic supercedes most platforms. Great job though alone in 5 days!