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The one-click rhythm for this game is easy to get into, and I can definitely see this being a good little mobile time-killer. The up-and-down bobber timing feels clean, and the SFX are pretty satisfying when you land it. The choices between the satiety or fish choice give it a good progression loop and have a nice cozy just-one-more-catch energy. Catching random stuff like a snake (or a toilet) was a fun surprise lol. Simple idea done well. I could see this doing well on mobile for sure.

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Thank you for the encouraging comments!