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Beyond the Shadow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #762 | 2.531 | 3.100 |
| Theme | #901 | 2.531 | 3.100 |
| Audio | #931 | 2.123 | 2.600 |
| Overall | #1082 | 1.960 | 2.400 |
| Gameplay | #1215 | 1.551 | 1.900 |
| Enjoyment | #1245 | 1.551 | 1.900 |
| Visuals | #1331 | 1.470 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Our main character found strange shadow figures and accidentally enter the shadowy world where he needs to interact with the world around him and solve the puzzle to get back home.
What code and assets did you not make from scratch during the jam (if any)?
Our character, Mannequin, was not made from scratch and is from somewhere
How many people worked on the game?7
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Comments
i didnt understand what to do but this was mainly caused by issues with image and text rendering, unfortunately :(
the strange vibe was well done in my opinion with the main character trying to figure out what’s happening.
i really liked the audio design, it was satisfying to click around stuff!
you can review our game too, we also focused on satisfying sfx a lot :)
Hey! Thank you for the Sound Design comment!
The game is 100% in line with the theme, not bad :)
Incredibly confused, but somehow got to the ending. 5/5.
I enjoyed the mini games and graphics.
The text was moving too fast to read it all.
Overall a very cool concept and it fits the theme
Im very curious what the 7 of you each did, this is quite an interesting concept and I'd love to know more about the design process. I think theres a lot of unique concepts going on here that with a bit more work could make for a very fun game!
Rated it, well done
pretty fun concept, but it was pretty cobfusing with not a lot of explenation. Woyld be better with a bit more guidance, but pretty fun nontheless