I just put up Freefall ’95! Webgl / HTML: https://sbendgamesau.itch.io/freefall-95

It’s a 90s-style arcade game where you’re falling from a plane and trying to build big trick combos and find hidden items before you hit the ground. There’s a bunch of different goals for things to do in a run, and items and upgrades to purchase between runs back on the plane.
I’m mainly looking for feedback on:
- Is it clear what you should be doing in the first couple runs?
- Do you feel compelled to get more goals and get to level 2?
- How's the difficulty?
Any thoughts appreciated!!