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Hey, I gave the game a play.  Here are the answers to your questions:

1. 7 days.  I had gotten all of the upgrades, so it didn't seem like there would be anything new to do

2. Yes.  I'm a sucker for upgrades!  Honestly if you just let me keep upgrading I probably would have played longer just to see how high I could get them.  The balance between upgrades that create more resources vs upgrades that let you harvest the resources faster is good.  I would lean into that.  Reminds me of this itch game I played before: Box Box Surprise by Happy Distractions Studio

Also, by the time I maxed out the upgrades, things were really satisfying, where I could just click and the things would break almost instantly.  It would be fun to move forward with that with a lot more oysters coming, and upgrades costing more and more.  And maybe you need new types of upgrades to battle rival otters or something.

One note on the upgrades, though, I actually missed that there was that option on the first night.  You might want to make that clearer, maybe with a text popup or something

3.  5 stars (see above).

4.  Not really.  I didn't have any preferences for particular upgrades, other than I just knew I wanted them to make the clicking more efficient.

5.  See above the note about missing the upgrades on the first night.  Otherwise, I didn't encounter any issues or bugs.  Nice work!