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A jam submission

Horse BoyzView game page

Two boyz in horse costume escaping from the aliens.
Submitted by ArcaCrema (@Arca_Crema), Codina FJ (@codinaFJ), Hek el grande (Alejandro GSainz) (@Hek_el_grande) — 4 hours, 6 minutes before the deadline
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Horse Boyz's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#373.4823.636
Concept#523.1333.273
Enjoyment#552.8723.000
Overall#623.0033.136
Use of the Limitation#942.5242.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
3 Paco Dina, Hek-el-grande, Fer Gueler

Software used
Unity, Aseprite, Audacity

Use of the limitation
The game is designed to be played by two players using 1 controller with one hand each

Cookies eaten
20

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Comments

Submitted

Hey yo is your game AI 

Submitted

Tried playing it solo lol, maybe im j bad but I couldn't get the rhythm down. Really enjoyed the game tho and I the artwork is great. Super creative concept

Submitted

I liked it a lot! The presentation is beautiful and the concept is so fun and original

Submitted(+1)

Very nice concept, even in single player mode. The horse foot sound is sooo satisfying when you get the rhythm right. I’d be curious to try that with a second player, I can only imagine the kind of chaos and laughter there, haha!

Submitted(+1)

Loving the rhythm of the movement, but the jumping didn't work for some reason. Anyways i enjoyed the clip clops of the movement. Very fun!

Developer

Thank you for playing!
where you playing with keyboard? some keyboards can't detect all those inputs at the same time which makes it impossible to jump

Submitted(+1)

Pretty fun once you get the hang of it! I like the idea of a local co op game for a game jam haha!

Developer(+1)

thank you!
yeah, I like doing local co-op games in jams but it's harder to play it for other participants.

Submitted

Interesting interpretation of the limitation, we just couldn't figure out how the game wanted us to coordinate

Developer(+1)

Thanks for playing!
One of the players controls R2 and R1, the other, L2 and L1.

The indicators in the bottom corners of the screen indicate what's the next correct button to press. It goes L2->R2->L1->R1 and loops.