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Where Realities Rot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #26 | 4.000 | 4.000 |
| Visuals | #47 | 4.455 | 4.455 |
| Enjoyment | #54 | 4.000 | 4.000 |
| Audio | #55 | 3.864 | 3.864 |
| Overall | #71 | 3.826 | 3.826 |
| Theme | #298 | 3.591 | 3.591 |
| Innovation | #467 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game takes place over multiple strange realities.
What code and assets did you not make from scratch during the jam (if any)?
Assets: SFX, textures for VFX
Code: Variabullet2D
Reused code: Boilerplate for card system and player stats
How many people worked on the game?3
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Comments
Visuals
1 ... (main menu) very good 6/5
1.1 . only glitch I found is if I click -> center animation resets
2 ... (game) GUI & main character aesthesis are little of vs this teleport shader
3 ... (game) good eye follow my mouse: "he sees all"
4 ... you are 7th out of 130 who made me surprised with those shaders good job
Design
1 ... teleport animation (ill separate it into 3 steps):
1.1 . select target location (this feels weird & slow to me)
1.1.1 try this: fast zoom out -> point to click -> target selected
1.2 . teleport impact very good
2 ... maybe give more aggressive number pop out of enemy when dmg is applied based on dmg/max_hp ratio
3 ... maybe create different cursors for different actions:
3.1 . example: mouse hovering enemy attack sword animation,
3.1 . else -> its same as it is now
4 ... add different states of enemies which tells how much damaged they are
Controls
1 ... I see mouse delay -> fix use TP (teleport) logic when moving cursor (extra example -> Design 1.)
Sound
1 ... very good
Bugs
1 ... I notice little pattern of lag on web build (optimisation)
Astonishing visuals! very cool mechanics. congratz to the team for making a game
This is seriously well polished. The special effects and transitions are so smooth, and the combat feels great. It's impressive for a one week build! The gameplay is super addictive. I couldn't put it down. Amazing work, I really enjoyed it.
I had a ton of fun with this, the combat felt great. Absolutely loved throwing the crystal for a teleport and bouncing around. A+ on the visuals and sound FX. Very well done!
Awesome! I thought it might be endless but it finished :)
I loved the mysterious music and the visuals were amazing!
Also the explosions were really heavy sounding too. The modifiers were cool too!
Incredible experience. The game is amazing. Visuals, variety of enemies, abilities, animations, sounddesign, difficulty curve and etc. The game is amazing (again). You guys made masterpiece. Amount of work here is enormous.
Also hitboxes of platforms sometimes feels a bit of, but maybe it's just me. And I personally didn't like the graphics style , but I won't lower the rating because of that
Well done on the visuals and fun upgrades.
I was intrigued by the strange world, I would play more of this !
The visuals were amazing! Got quickly a really overkill build, so i just oneshotted everything. Would love to see more levels and expansions.
Really really addicting. Didn't even realize i played this for this long ahahah. Well done!
INCREDIBLE VISUALS! Gameplay loop is fun and satisfying. good work!
very very cool game! for me super addicted! good job :D
The effects are very cool, but they're a bit much,
I liked the sound design the sound design and concept a lot!
Very cool and polished loop. I enjoyed my time with it, and wanted it to keep going when I reached the end.
My main feedback is that while the effects look cool, they often make it difficult to parse what's going on.
Plays well and looks great. I went for an attack speed + execution build. My only complaint is that the choose one screen is so flashy its blinding. Great work overall.
wow! this game has the juice! feels very good to kill enemies and the upgrades quickly make you feel powerful. that was a lot of fun only thing I wish is there was more levels or a boss fight at the end haha I didn't wanna stop
Doing anything in this game is just so satisfying! Awesome work on the shaders and particles!
This level of pollish is insane. Felt great to play. Awesome job