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(+1)

Really cool mechanic took me a minute to understand what was happening, but once it clicked I was locked in.

Switching perspectives and editing the level in top-down, then having to actually platform it in side-view is such a clever constraint. I also liked the time limit on the top-down mode; it keeps you from overthinking forever and gives it a good amount of tension. Beat all 5 levels and the ending credits were a nice little reward too. Fun entry.