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(3 edits)

This is such a hilarious premise. The WebGL build ran surprisingly smooth for a 3D game, and the whole comic-book shader look is slick. The temple feels mysterious in a fun ancient-trial sort of way, and the voice lines plus little sounds from the idol had me laughing.

The movement is definitely chaotic in a good way. The controls are supposed to be tough in this one. It's basically a physics awkward-walker platformer style type of game, where the momentum is constantly helping you, and then immediately betraying you. But that's what makes every clean landing feel earned. Super memorable entry, and a great ragey-but-fun challenge. Really polished. Moai/10 would wobble again.