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POPLA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #121 | 3.667 | 3.667 |
| Visuals | #165 | 4.091 | 4.091 |
| Gameplay | #233 | 3.374 | 3.374 |
| Innovation | #251 | 3.434 | 3.434 |
| Overall | #281 | 3.421 | 3.421 |
| Enjoyment | #379 | 3.303 | 3.303 |
| Theme | #834 | 2.657 | 2.657 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You fight a battle on ever-changing places
What code and assets did you not make from scratch during the jam (if any)?
- Sound effects
How many people worked on the game?3
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Comments
absolutely adore the visual aesthetic, and i must say i love card games in general
it would be nice tho if there was some sort of concise tutorial, since i was kinda just doing nonsense in the beginning
Beautiful art and UI design! The animations are super fluid, and the game is really entertaining overall.
As a bit of feedback, a quick tutorial or onboarding would help with the initial learning curve, as it’s a bit confusing at first. Also, I’d check the legibility of the card font or text size, as it was a bit hard to read. Great job on the visuals and the overall feel!
I have to admit I was confused but with a little more time I could get the hang of it.
Very cool game! I really love the whole stacking gimmick! Good job!
A tutorial at the beginning might have been usefull. Otherwise really polished and good game :)
This is wonderful! The art style really matched my vibe. I liked all the pixel art cards. The idea of population management without attacking is pretty neat.
Hi.
I like card games, and it's refreshing to have a card game without killing the other person.
The music felt a bit loud, and the main loop was short for me. Music was great, I think the sharp flute poked a hole in my brain after a few minutes =)
The orange cards were a bit difficult to read.
Having said that, this was a very interesting take, and I really did like it how this was not a battle game.
Welldone team.
The game definately was a bit confusing at first, but I slowly got the hang of it. I think a big potential improvement is UI feedback. Just something as simple as where the cards can be placed when you hover over it would be great help to the player in understanding the game better.
Overall, great game!
Wow! Really well done, definite learning curve but I really enjoyed this game
Really cool! It was a bit confusing at first, but after a few rounds I started to understand it and it became really fun to play with!
I really like the Place card stacking mechanic, make you can “kill” those unfulfilled Population cards, and created some nice combo strategy like holding multiple Place cards and using them in the right moment to clear multiple cards at once.
Great work — I really liked it!
I love the visuals, sounds also blend with game nicely. It would be good to have a tutorial or some sort of a rule-book, as it took me quite a few enemy turns to understand how to play it, I was literally observing how enemy placing cards and what effect it does :)
Good job!