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Holy Bobby Pocket's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #80 | 3.000 | 3.000 |
| Fun | #101 | 2.500 | 2.500 |
| Polish | #113 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
No
Meta-Progression
No
Roguelike Elements
Procedural, Generation, Instant death
Screenshots
Yes
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Comments
Certainly feels like a lot more could have been added to the scope here.
Not a bad concept. I would have liked to see more procedural generation and more variety in each run. But the game is stable and playable! No small feat in such a short time!
Nice implementation. Just fyi, the first time I tried to start the game it crashed. Not sure what the issue was, it loaded the second time.
Cool stealth concept! It was fairly easy to find the find bars but I had no idea what the exit was supposed to look like so it was difficult to find it.