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Dicebound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #31 | 4.143 | 4.143 |
| Fun | #34 | 3.857 | 3.857 |
| Innovation | #65 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Monsters and loot are generated for each room, across each run.
Screenshots
Yes
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Comments
A very polished experience! Love the dungeon aesthetic, reminded me of watabou's dungeon generator with the hatching. Nice tutorialization, it's good to see a 7drl with that level of detail. I found the gameplay fairly balanced, although I was a bit confused that the enemies could sometimes change color depending on their dice roll?
I thought the number on the dice meant how much damage it was going to do, but then I saw it going down, so maybe it was number of uses? Not sure. Great job on the nuances of deciding how your character moves vs attacks - it felt very intuitive to move my mouse to the top, then down (vs down and to the right). Thank god for the undo button haha. I would've liked if the end turn button was pressed automatically when the combat ended. I also found the reroll vs lock distinction a tiny bit counterintuitive in the UX; I often found myself wanting to click the ones I wanted to reroll (and also remembering to actually click the reroll button lol).
Did the game go past the tutorial? It kept restarting me on the intro level. Regardless, fun game!
Super fun and cute! Love the visual and audio design. The gameplay is also very fun even though it took me a moment to get a handle on understanding the different abilities. I wish that at the rolling screen that the right click showed the ability info instead of also locking the die like the left click also does. I played 3 times and won 2 out of the 3 times. I would play more of this game if you expand on it.
First of all, I love the art and the animations! The characters are adorable, and so well drawn!
The dice mechanic was fun and interesting, especially with the loot and swapping the abilities on the different sides. I like how there was an element of randomness to the game but the re-rolls still allowed for quite a lot of tactics.
I'm thankful for the generous undo-system! It was nice to be able to roll back a whole turn and try a different approach.
It was fun to play and I wouldn't have minded if it was a bit longer. I would happily have played a few more levels.
Thank you for playing!!! It is the highest praise for me that you wish there was more.