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girl dinner: the game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #4 | 3.571 | 3.571 |
| Theme | #7 | 3.929 | 3.929 |
| Fun | #12 | 3.214 | 3.214 |
| Gameplay | #20 | 2.857 | 2.857 |
| Overall | #21 | 3.107 | 3.107 |
| Visuals | #24 | 3.429 | 3.429 |
| Audio | #42 | 1.643 | 1.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the given theme in your game?
girl dinner is smaller foods/snacks put together to make a meal, so i went with snacks and ingredients. i also made the foods kinda small on the trays
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Comments
really nice ui! but can you make objects hitboxes a bit larger? or visible, with some sort of outline
Fun take on the theme! Nice work!
I love eating cellphones for dinner! Fun short and simple! curious to see how it might change during phase 2
Hilarious and worth playing multiple times <3 I apparently like my girl dinners with a side of rebellious spirit. I approve. It was a little difficult clicking on some items since the system thought I was dragging the mouse instead of just clicking it. Can't wait to see how you improve it in part 2 of the jam!
Love a personality test!
Short and sweet. Well done! I'd love to see a second round or more chaos to add replay value :D
Hey! I really like this idea. I loved the personality quizz-type answer at the end, "what kind of girl dinner girly are you" kinda vibes!
As someone commented, clicking was very, very hard. It would drag the items rather than choose them. Art-wise, I would highly recommend matching the art style of the food pieces to the ui and the server's hand to give your game more cohesion. So all low-pixel art, high-pixel art, realism, photorealistic (which could look so dope), black and white, etc.
I kinda wish I could add the server's hand to my plate for extra chaos.
I was not expecting the personality breakdown at the end. That made me cackle!
Thanks for the fun!
i loved it!
i'm glad you enjoyed playing!
the concept is fun, i like the different combos you can get. clicking the items is hard though because when i try to, it drags the png instead of just clicking. i do not want to be disrespectful, but the ui and food sprites seem like ai to me, i might be wrong, but that is the feeling i get. i do enjoy the butler hands holding up the food, very funny indeed.
hey pijinguy, thanks for the feedback! the game is still being prototyped, so i'll work on debugging clicking on items.
no hard feelings taken from your comment, but i do wanna assure you that no ai was used for this game. the sprites are from a pixel artist here on itch (alexkovacsart), and the ui was made with html/css/js.
thank you for clarifying and i apologize again for assuming.