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lipucka

102
Posts
35
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11
Following
A member registered Dec 08, 2024 · View creator page →

Creator of

Recent community posts

the results are now in for judges. they will make a comprehensive rating of every game, also resolving ties. they said in discord server this phase might take from few days to few weeks

this hit me like a 200 tons truck

w faps

i really like the presentation! feels great, and the animations are smooth, especially the 3d cubes dropping wow... though gameplay feels a bit confusing at times without any helping indicators, the manual comes in handy. cool game!!

i love these type of puzzle games, feels nice to fill out all the wrong spots and get the positions right! great polish on the game too, i love the voicelines lol

very cute :3

very nice responsive controls and fun music! very polished game, cool!!!

this game feels like a dream, very surreal, the spirit actually looks creepy 😶😶

character walk animation is cracking me up XD

insane variety of puzzles, great job!

ng flash games were definitely an unconscious inspiration hehe, thanks for playing!!

thx for playing!

this game is HARD! can't even land it once XD i really like the handbook, it's pretty funny

very nice animations and graphics! i feel like the game is a bit harsh even on easiest difficulty but maybe i'm just bad at it :) cool game!

awww i was so hyped to play an adventure about saving the body from germs and it ended after the first mission XD anyways great presentation, great battle music, nice graphics and i love character designs! i think the default bullets are a bit weak even for regular germs, makes the game a bit hard. i'd love to play more if you continue to develop it!

thank you for playing!! 6000 is kinda a lot actually, the game's pretty hard XD

yeah that could definitely work, i think :o

the ui is kinda confusing, maybe if there were some arrows or select frame it'd be better. overall great port! nice animations and very cool music!!

here from the gba port, really nice game! i love the music and animations, and the system feels balanced

the final boss is WAY harder than the rest of enemies lol, btw great sprite work!! 

nice hotline miami demake! (also with my favourite weapon, da knife!!) gameplay feels satisfying, feels pretty polished overall,, just needs more levels. cool!!

probably one of my favourite entries so far, cool concept and mechanics, great job!!
btw the reverse recoil kinda sets up a hypothetical TANK build, where you bash towards the enemies, maybe stealing some life on a hit (or with some chance)

this is insane, honestly. very wild idea for a project, awesome!!

feels very polished, a nice surprise! i love the art, especially the 3d portraits and illustrations in tutorial, beautiful! controls are easy and intuitive. also, MULTIPLAYER ?? ?! ?!?

the third level in fact wasn't so difficult because you just can press the start button XD
anyways, i really like the system you set up, maybe a bit of polishing and you can make it into a full game?

interesting concept, something akin to baba is you, really needs puzzles where you assemble the text entirely made of tiles XD

nice graphics and puzzles, i see a lot of effort were put into polishing stuff, it plays fantastic!  i wish there were some music to accompany long minutes of thought but that's a nitpick really. awesome project!

lovely game! i wish there was more levels (and also that the final boss wasn't so hard lol). also it would've been better to have selling price the same as buying price so that there wouldn't be penalty for trying things. overall great job! <3

thanks for playing! yeah I kinda locked tf in with the main menu, turned out pretty cool!

thanks!! my goal was to polish the game as much as I could

thank you for playing!!

very cool little game! i've managed to beat both routes, my favourite attack is probably splitting ice (boss 2). it'd be nice to also have healthbars for minibosses, since they're pretty tough.
also i like that the first boss is the opposite playable character, maybe that's a setup for rivalry between them and we'll see a rematch in later stages? looking forward to the continuation!!!!

lovely animations and artstyle!!! 

shooting mechanic feels absolutely great! a real pleasure to shoot the hell out of enemies >v<

kva

meditative, the sparse ambient music  fits really well, great job! personally i would've made the turning speed a tad bit faster though..

i'm a HUGE fan of the artwork and style <3, though the controls feel pretty stiff at times

very addicting and fun!

cool! i felt like controls are a bit too hasty. nice sound design

(1 edit)

the feedback on phase 1 was incredibly useful!! it nudged us into having only one action button and honestly it was the best decision. also the baking scene was kinda ready even then, it's just screen transition bugged out and everyone got a black screen lol. thank you for playing!