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Joana's Garden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #31 | 2.840 | 3.667 |
| Visuals | #35 | 2.582 | 3.333 |
| Fun | #36 | 2.195 | 2.833 |
| Overall | #36 | 2.173 | 2.806 |
| Audio | #39 | 1.807 | 2.333 |
| Gameplay | #41 | 1.936 | 2.500 |
| Innovation | #46 | 1.678 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the given theme in your game?
It's a game about little things, Ladybugs!
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Comments
I thought the art and outfit choices for the dress up minigame were adorable! Most of the mini games were simple and straightforward, i could not figure out the fishing one at all so some controls or explanation of the goal would be nice! overall nice little minigames!
the art is amazing and beautiful first of all, the music is very nice as well. i will now give feedback on each minigame individually:
Universal: let me know what the controls are please lol. every time i get thrown into a game and i have no idea what im doing or what buttons im supposed to press.
Jump rope: this one was the most confusing to figure out, at first i thought it was unplayable, i only figured out what i'm supposed to do by accident. i think the core game loop of this one is fun, it's just incredibly confusing to figure out. i did also find a bug here, after jumping successfully for a while, the rope got stuck at the bottom and i was able to spam jump to increase my score by a lot. i will be looking at this game specifically again in phase 2, because i do think it is fun, just needs a bit of work.
Basket: this one is good, i just think that arrow key controls would be better than clicking on screen, otherwise, this one is good.
Ladybug: i had a lot of fun with this one, dodging the enemies and manipulating their movements t get them stuck is a lot of fun. also moving diagonally makes you go faster and that is really cool and i enjoy it quite a bit. great job on this one, no notes.
Fishing: i do not know why but pressing space to get the hook down sometimes just does not work. sometimes i need to spam space a bit so that it works. also, i think both the hook and the items in the ocean are just a bit too small, making things less clear. otherwise, this game is solid, and a lot of fun.
Dress up: it's perfect, i do not know what to say. it's just incredibly cute and works well.
Breakout: solid minigame, works well. classic gameloop done well so it is fun.
All in all, so incredibly ambitious to do all these minigames in one for a jam, and i think you did a wonderful job polishing up the whole thing. excited to see how you continue work on this in phase 2.
Loooove the art in this!
The pong game was really satisfying, and I also enjoyed the flower collecting with the cow! That game in particular is beautifully drawn.
I struggled to figure out the pacman-esque game was controlled with the arrow keys, and I never figured out how to play the underwater game (enjoyed looking at it though).
Overall, very cute game <3