Nice game! had a good laugh when choosing the upgrades and seeing what the outcome was, lots of fun!
Play game
Rob Banks - on an Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #7 | 3.462 | 3.462 |
| Overall | #15 | 3.202 | 3.202 |
| Enjoyment | #23 | 2.923 | 2.923 |
| Presentation | #28 | 3.192 | 3.192 |
| Concept | #29 | 3.231 | 3.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4 - Hannyway, Loy, Steph, Erik
Software used
Godot Engine, Blender, Photoshop, Cinema 4D, Illustrator, bfxr.net
Use of the limitation
The idea is to give the player upgrades after each "wave" or "round", but each with a downside, eventually breaking the game or destroying your run. Everything will be going wrong, because the upgrades are not always what they seem to be from their title and description.
Cookies eaten
Steph didn't eat any snacks (unfortunately), Hanny ate a whole can of chips, Loy and Erik ate around ~30 different sweets







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