Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Electric AscentView project page

A sci-fi soundtrack telling a story of a dangerous factory heist.
Submitted by Max Shatalov — 1 day, 14 hours before the deadline
Add to collection

Play soundtrack

Electric Ascent's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness#24.2004.200
Correlation to Theme#44.1334.133
Execution#53.8673.867
Overall#53.8333.833
Innovation#63.4003.400
Listenability#63.9333.933
Composition#113.4673.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
A strange signal calls you to an uninhabited planet. You decide to follow, hoping to find valuable ancient relics and strike it rich.

You land your ship near the coordinates and discover a towering structure carved inside a mountain – an abandoned factory, by the looks of it. Could it contain the long-lost treasures you’ve been searching for?

A terrible storm is raging outside. Still, you exit your ship and brave the hazardous terrain, risking to be burned to a crisp by a rogue lightning strike.

The tower’s massive hydraulic front doors are already open, and you step inside the factory: it’s old, perhaps older than most of the space lanes active today. You look above you and see a myriad of half-crumbled floors stretching upwards, with no end in sight, revealing glimpses of forgotten alien tech.

The massive doors through which you entered snap behind you, leaving you in complete darkness. Just as suddenly, the machines inside the factory begin to come alive, lighting its corridors with an eery glow.

The path back to the ship is cut off. The only way is up.
_________________________________________________________________________________________________

Thanks for listening! And big thanks to Kale for hosting these jams, they're always super fun.

How did you Innovate? (Complete later if you need to submit on time)
I created synth patches to represent the whirrs of sci-fi machines, experimented with granular rhythmic textures, and made a new FM-based drum kit patch. I also used my own sample-based instruments (made out of flute, duduk, kalimba samples) and field recordings of thunder and wind.

Overall, I didn’t want to make a piece within the constraints of a single musical style. So I aimed for a fusion of genres such as industrial, post-punk, and IDM to make things more interesting for myself (and hopefully for the listener too).

Let me know how it turned out!

Link to Streaming Service
https://youtu.be/N_8Xd2_YeLw?si=QqifawBifmkM2AX-

DAW Screenshot - Demonstrate that this is your own work
https://drive.google.com/file/d/1nF3MNpk5bCM-ikDqER-65PRzR5xWdeKS/view?usp=sharing

Discord Tag
@maxshatalovaudio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Max! Great work here. I love it. Felt super immersive! Solid sound design and contrast. It did fit the theme very well too. Great work here!

Developer(+1)

Thank you, I’m happy you enjoyed it!

Submitted(+1)

The sound design is very nicely done and contrasts very well with the soft lush strings in the background. The overall sound was very balanced with a very complete arrangement and nice progression. Only small gripe are the percussions for me. This is very subjective but the feel either a bit to overly destroyed so the transient doesn’t that well or sounded a bit to dry for my taste. My suggestion here would be either to use an envelope for the gain setting so the transients are clearer while still sounding dirty es hell. For more wetness I’d either go with a spring reverb sound that has some sploshy stringy effecting sound or go even with a short almost self-modulating delay that creates a short resonant feedback depending on the percussion’s hit (relistening to it this might be the way you’ve actually achieved the sound not with distortion in the first place).

But the overall listening experience was very enjoyable and worth some relistening.

Developer

Thank you for listening and for the detailed feedback!

HostSubmitted(+1)

Super awesome. You really understood the goal here, and I think you did a great job of riffing off of the theme!

Developer(+1)

Thank you, means a lot!

Submitted(+1)

Cool intro, the "metal sheet playstation 1" synth is neat I like the texture its out of tune by itself but works with the whole track, that's a nice concept, mix is great, arrangement is nice. Enjoyed, well done !

Developer

Thank you for listening, glad you liked it!

Submitted(+1)

I love the noise! The choices you made definitely fit your 'alien-factory' vibe. It gives off hacker vibes as well. You went big at 3:33, and it lasted long enough to leave a good soft space at the end, great timing in your track altogether! 

Developer

Thank you, glad you liked it! All in for the hacker vibes lol

Submitted(+1)

When I first heard the metallic snare sound, I really disliked it, but in the end it ended up being my favourite sound in the track 😄

The vibes and all the different sounds were great and this had a nice feel of a progression/story throughout it,

Good work!

Developer

Thanks for listening!

Submitted(+1)

Loved the pacing, it was long, good long though, the thing I was not sure if you tried to capture both scenes on this one track or not, so I have some fixed feelings on the compostion and correlation to theme.
Love the sound desing, an excellent execution overall!
Great track, take care :)

Developer

Thanks! Yeah, I went with both scenes on this one, kinda mixing them together.

Submitted(+1)

This is great! Absolutely love the start, the strong return in your progression and the pace of introducing new elements. then the sweep and we are definitely inside now and this factory is alive! 

At 3:30 I get lost as new instruments arrive along with a change in tone and it feels a bit jarring. I liked where we were and I like where we're going, it's the lack of transition that throws me. Truly the only issue I have with an otherwise superior track. Once we get there the score swells a bit but to be swept away into a mellow almost sedate outro which leaves no doubt that the adventure is over. But one is left wondering... Am I safe in my ship with treasure or was this my last mission? 

That kind of uncertainty is amazing however, art is subject to interpretation after all, and I really like this song, gonna go listen again as a matter of fact!

Developer

Thank you for the detailed comment! Yeah, I get what you mean about the jarring transition. That was the idea though - to amplify the sense of danger by making a really quick switch to a faster and more uneven rhythm. 

Thank you for listening!

Submitted(+1)

I wasn't super convinced at first, but after listening to it in full, I can safely say this submission is fantastic! :D

It felt really powerful and alien, and the overall atmosphere was really well set in my opinion. But the best part for me was that ending you did; I liked the mixing between the ambience and the bass, guitar, and those really cool reversed harmonics you had in there.

Overall, a great submission, good stuff boss :) 

Developer(+1)

Thank you for listening, glad you liked it!