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A jam submission

Robot InvasionView game page

Submitted by ABlueRose — 2 hours, 55 minutes before the deadline
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Robot Invasion's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#213.8754.143
Overall#373.0743.286
Art#413.2073.429
Polish#422.8733.071
Gameplay#462.8733.071
Audio#482.5392.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Arcade

No

Not an Arcade Game

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Comments

Submitted(+1)

It's a good, short platformer, but the only thing I didn't like was that enemies can still deal damage to you even after they've been defeated. I don't know if that's intentional or not, but the game is still good.

Submitted(+1)

Made it to the EMP!

The hitboxes on the batteries felt a bit small, and they were kinda hard to notice (maybe give them a thicker outline?)

Not sure if it was intentional but it was fun using the enemies as platforms. I also originally thought I had to shock them TWICE, especially since they can still damage you when "killed" (the breaking animation).

The description mentions shots and recoil but we have a shockwave attack? I'm a bit confused there.

Submitted(+1)

I liked the little robots and sound effects and it was a nostalgic experience for sure, from a time when there was less hand holding for the player, trying to figure out what I could stand on. The jump felt a little off but I enjoyed riding the robots that was a fun touch.

Deleted post
Submitted(+1)

Cool game! But I would recommend adding a way to get more charges, because i ran out of them very quickly. It was a little bit frustrating because there is no coyote time, but it was still very fun!

Submitted(+1)

Very nice! I liked the art style. I'd just say from a balancing perspective that I found myself running out of charges with no way to get them back, but that's the only real note I had. Good job!

Submitted(+1)

Just one note, I would recommend adding "coyote time".

But the game is really nice!

Submitted(+1)

Nice game!  The gameplay was fun :)

Submitted(+1)

The health to battery ratio was a bit extreme, would have liked to see it be more 1 to 1, but for the most part the game played well. I did notice that you could move back and forth over the items to pick them up multiple times, which I didn’t abuse. I finished it with a score of 10. Well done.