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I liked this game. The visuals are excellent, the theme is handled well, and the overall experience is quite addictive. The main thing I felt was missing is a stronger sense of challenge: enemy spawns, several minion types, or something along those lines would add a lot. The minions also feel a bit too slow, heavy, and sluggish to control. It feels like this could become a very compelling and addictive game if developed further, especially with more work on the gameplay loop.

Appreciate the feedback, my man! Absolutely, enemy spawns are sorely missing, and so is more depth. I'm quite interested in seeing where I can take this!

Thank you for your time!