Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much! Yes, Reigns was absolutely the inspiration. I love how much narrative weight it packs into a simple left/right mechanic.

That said, I wanted to push it further with some original ideas: the recruit system with evolution paths, a memory mechanic where past choices return as new cards, and especially the boss fight. instead of just more cards, it becomes a turn-based battle where your recruits and stats directly influence your attack power and damage reduction.

Images are definitely on the wishlist! Transform this game in a "book-style" visual, maybe.  I'm also considering future updates with multiple languages, new mechanics, and possibly a longer story arc with more boss encounters.

Really appreciate the kind words and the encouragement — means a lot!

(+1)

I'm going to follow you on itch. I want to see where it's going.