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Fun idea for a game, and I think the artstyle is fantastic, the animations feel really alive. After a while I understood the purse tugging is probably like rock paper scissors? I wish there'd been more control over that though as it felt like I really had nothing to contribute to whether I would or wouldn't succeed.

Generally I think the game feels a little punishing - my knees got hurt once and there seemed really no recovering from that, haha! with people also chasing me it made the game quite difficult, and I'm not sure that it's intended to be that from the getgo.