Cool minigame! Wish I could throw away some of my stolen stuff to remove the debuffs and perhaps use them actively while stealing so the game can turn more interactive instead of just having passive effects. Another cool thing you could add is that the thief could sell his stuff when he goes home and buy more stuff that helps him steal better, so you have a sense of progression. Also the graphics/UI look could be improved.
Play game
Thief's Backpack's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #24 | 4.250 | 4.250 |
| Audio | #80 | 3.000 | 3.000 |
| Accessibility | #84 | 2.812 | 2.812 |
| Overall | #112 | 2.804 | 2.804 |
| Fun | #125 | 2.438 | 2.438 |
| Originality | #135 | 2.688 | 2.688 |
| Controls | #157 | 2.250 | 2.250 |
| Graphics | #170 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6 Stable
Theme Interpretation
You play as a thief stealing from NPCs
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Middle Wildcard
The second wildcard (description pending)
Discord Username(s)
Beikon
GWJ Participation Level
1
Team Size
1







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