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(+1)

I really like what you've got going on here. The artwork is so interesting, and the use of the directional dash for the puzzles isn't one I see often in platformers. I wish there was an explanation of the controls in the game itself, and that the dash didn't stop working after three clicks, but the concept for this platformer is solid. 

(+1)

Thanks for the feedback. What I wanted to do if I had more time was to put the controls inside the game; that capybara at the beginning of the game was supposed to teach you things.